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Colonial Engineers 2

An 'Integrated' pack with featuring MineColonies, some "new in 1.14" Tech mods alongside some previously known, and a few mystical trinkets thrown in to keep things interesting.

File Details

Colonial Engineers 2-1.0.1.zip

  • R
  • Jan 19, 2020
  • 438.84 KB
  • 63
  • 1.14.4

File Name

Colonial Engineers 2-1.0.1.zip

Supported Versions

  • 1.14.4

Colonial Engineers 2 v1.0.1 - Lil bit'o polish here and there.
UPDATED MODS
^ Cooking for Blockheads [CookingForBlockheads_1.14.4-7.4.3]
^ Farming for Blockheads [FarmingForBlockheads_1.14.4-5.3.2]
^ MineColonies [minecolonies-0.10.655-BETA-universal]
^ Performant [performant-1.14.4-1.5]
^ Structurize [structurize-0.10.216-ALPHA]
^ The Lost Cities [lostcities-1.14-2.0.28-alpha]
^ Ultimate Car Mod [car-1.14.4-2.0.32]
^ Xaero's MiniMap [Xaeros_Minimap_1.19.7_Forge_1.14.4]
Notable recipe/config changes this update:
~ Disabled the *Always* enchanted grave key. Now takes crafting [key + ender pearl] to enchant for TP back to the grave.
~ Included customized LostCities profile [ce2-recommended]