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Colonial Engineers 2

An 'Integrated' pack with featuring MineColonies, some "new in 1.14" Tech mods alongside some previously known, and a few mystical trinkets thrown in to keep things interesting.

File Details

Colonial Engineers 2-0.3.1.zip

  • R
  • Dec 1, 2019
  • 236.38 KB
  • 88
  • 1.14.4

File Name

Colonial Engineers 2-0.3.1.zip

Supported Versions

  • 1.14.4

CE2 v0.3.1 - Minor HotFix update
ADDED MODS
 + Just Enough Resources (JER) [JustEnoughResources-1.14.4-0.10.0.66]
UPDATED MODS

^ Curios [curios-FORGE-1.14.4-1.0.5.4]
^ MineColonies [minecolonies-0.10.567-ALPHA-universal]
^ Steves Factory Manager [StevesFactoryManager-1.14.4-3.0.0-alpha21]
Notable changes this update:
~ Movable Spawners - Not saying how. Don't ask, Experiment!
Awaiting 1.14.4 versions (or similar mods) for inclusion
? Advanced Rocketry
? Chisel
? Immersive Engineering
? Immersive Petroleum
? Alternating Flux
? StarGates
-?- Ability to change items "Display Name" via CraftTweaker, so that outputs from some changed recipes make a bit more sense!