ColdMist-1.20-1.0.0.zip
What's new
1.20 RELEASE
What changed from 1.19? A quick recap of the development cycle:
- Drastic balance changes: new inventory system inspired by RE4; Nether available from the start; removed daily coins; now healing items can be crafted using new silver ore; new temporary respawn points for better exploration and less costly respawn; player is now less hungry; removed some difficulty increases from the Iguana Tweaks mod; new QoL features; starter house AND MORE IMPROVEMENTS!
- Added new mods: Locks, Petite Inventory, Mowzies Mobs, Ice and Fire, Capsule, Combat Roll, Akashic Tome, and others...
- Replaced "Survive" with "Cold Sweat"; replaced "Serene Seasons" with "Ecliptic Seasons"; replaced "SOTW" with "Stamina for tweakers"; updated to Aquamirae 7
- Complete quests overhaul + new tooltips for items
- A lot of atmospheric and visual tweaks for even more immersive experience
- All 1.20 vanilla content and Vanilla Backport + Copper Age Backport features
More detailed overview of every beta changelog:
BETA 5
CHANGELOG:
- Updated information in quests
- Updated main + artifacts quest lines (now includes new content)
- Added tooltips to many items
- Updated several mods to newer versions
- Replaced "Elenai Dodge" with "Combat Roll"
- Starter house overhaul + new info in starting book
- New keybind menu (F4)
- Removed barrel stop spoiling functionality
- Changed silver spawn logic: now only appears below sea level
- Hud tweaks
- Minor optimizations
- Removed "Skarrier mobs" due to technical difficulties
- Restored 1.19.4 world creation menu
- Added "Sounds of the Forest" back
- Added "Simple Voice Chat"
BETA 4
CHANGELOG:
- Added new mods: Skarrier mobs, Subterranean wilderness, Epic death screen
- Updated to Aquamirae 7
- Removed the ability to set spawn points inside labyrinth-like structures
- Changed world-creating menu to pre 1.19.4 one due to texture pack conflicts
- Fixed some features not working
- Reduced file size AGAIN
BETA 3
CHANGELOG:
- Fixed global game rules and respawn obelisks
- Added akashic tome and JEI enchantment info
- Player spawns with akashic tome
- New Loading backgrounds featuring screenshots from the modpack
- Added textures for silver block family, phantasmal ingot, all modded books, bucket of salt, FTB quests
- Fixed some textures not working
- An attempt to fix some configs rewriting themselves
- Finalized keyboard layout
BETA 2
CHANGELOG:
- Reduced file size
- Fixed crash on startup
- Nerfed salt to 9 per stack, requieres 4 slots of inventory
- Fixed zombie ai
- Slightly reduced ores spawn rate
- New cold resistance potion recipe
- Temporarily removed ftb quests
- Nether wart recipe
- Spawner range changes
- Removed glowsticks
- Fixed blood colors for mobs
BETA 1
CHANGELOG:
- Ported almost all mods from 1.19
- Added new mods (Locks, Petite Inventory, Mowzies Mobs, Ice and Fire, Capsule, Elenai dodge)
- All 1.20 vanilla MC and Vanilla Backport + Copper Age Backport features now available
- Drastic balance changes: new inventory system inspired by RE4; Nether available from the start; removed daily coins; now healing items can be crafted using new silver ore; new temporary respawn points for better exploration, less costly respawn; player is now less hungry; removed some difficulty increases from Iguana Tweaks mod; more QoL features
- All 1.20 vanilla content and Vanilla Backport + Copper Age Backport features
- Replaced "Survive" with "Cold Sweat"; replaced "Serene Seasons" with "Ecliptic Seasons."
- Entirely removed: Thalassophobia (shader incompatibilities), Mutant More (incompatible), Numismatic Overhaul (no longer needed)
- EXPERIMENTAL: new shader version Bliss-Unstable (downloaded separately from Bliss shader github)
This mod has no additional files

