Cobblewild 3.3
What's new
- Reenabled mob tweaks changes for Endermen to nerf endermen farms in the End after the recent levelled mob drops
- Set dynamic difficulty candy rolls to 0-1 to add some variation
- Added a warning for the nether's difficulty in quests
- Increased XP reward in ultimate tier quest reward back to 100 to account for universal enchants
- Added spellcasting capabilities to a bunch of weapons that didn't have them
- Adjusted some of the spells on some weapons to make more thematic sense
- Added some weapons and curios that should've had them to the soulbound tag
- Removed spell engine spells from weapons that have a right click ability, so you don't have to crouch to cast them
- Added spell casting stats to various bows
- Removed "tech" tab from cobble merchant to incentivize the player to actually find the structures
- Fixed incorrect tags in the cobblemon/regions unexplored compat datapack
- Removed all entities from "deflects projectiles" tag so archers can actually fight things
- Added Universal Enchants
- Added Enchantment Disabler to remove some duplicate enchantments
- Updated various mods

