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Cobblemon Realms

🌟 1050 Pokémon, 1000+ quests, Exclusive & Alphas Forms, Rideable Pokémon! Explore, Battle & Catch ‘em all in the ultimate Pokémon x Minecraft adventure!
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Cobblemon Realms – Version 6.0.1

File nameCOBBLEMON REALMS-v6.0.1.zip
Uploader
LevelsFRLevelsFR
Uploaded
Aug 17, 2026
Downloads
1.3K
Size
404.2 MB
Mod Loaders
NeoForge
File ID
8673302
Type
R
Release
Supported game versions
  • 1.21.1

What's new

🧭 Cobblemon Realms – Version 6.0.1

Version 6.0.1 expands the Pokémon content introduced with v6.0 with new Baby Legends, Gigantamax forms, model improvements, spawn balancing and additional quality-of-life improvements.

This update also includes several important fixes for arenas, Cobblemon recipes, world gameplay and server stability.


🐣 New Baby Legends

A new group of custom Baby Legendary Pokémon has joined Cobblemon Realms.

  • Vertrice – Baby Verizion
  • Myu – Baby Mew
  • Myutu – Baby Mewtwo
  • Foreroar – Baby Suicune
  • Fugleroar – Baby Raikou
  • Volcaroar – Baby Entei
  • Retextured Xerfawn, the Baby Legend associated with Xerneas.
  • Xerfawn's evolution requirement now works in Floral biomes instead of being limited to Cherry Grove biomes.

✨ Pokémon Content

  • Added all Gigantamax forms.
  • Reworked the Mega Raichu models.
  • Reworked the Yveltal model.
  • Mega Raichu X can now be ridden.
  • Yveltal can now be ridden.
  • Added the Diantha Mega Charm.
  • Added the Zinnia Mega Anklet.

✈️ Pokemon Fly Transitions

  • Added persistent per-player animation controls with /pft animation on, off and status.
  • Players are now invulnerable during flight transitions and for 3 seconds afterward.

🌿 Spawn Changes

Custom Pokémon spawn rates and rarities have been extensively rebalanced.

  • Toxic Melody: increased both spawn weights from 1.0 → 1.8.
  • Iron Victory: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Iron Core: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Crimson Maw: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Iron Drone: increased submerged and grounded spawn weights from 1.0 → 1.8, and fishing weight from 1.2 → 2.0. Its Rare grounded pool is now Ultra-Rare.
  • Lumintail: increased submerged spawn weight from 1.0 → 1.8 and fishing weight from 1.2 → 2.0.
  • Iron Virus: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Feral Wish: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Wild Gene: increased both spawn weights from 1.0 → 1.8.
  • Iron Justice: reduced its main spawn weight from 10.0 → 1.8. Its second pool increased from 1.0 → 1.8 and changed from Rare → Ultra-Rare.
  • Primal Shell: increased both spawn weights from 1.0 → 1.8.
  • Saber Jaw: increased both spawn weights from 1.0 → 1.8.
  • Ancient Gale: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Tempest Fang: increased all three spawn weights from 1.0 → 1.8.
  • Iron Beak: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Iron Cocoon: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Iron Bell: reduced its main spawn weight from 10.0 → 1.8. Its other two pools increased from 1.0 → 1.8, with one changing from Rare → Ultra-Rare.
  • Iron Sail: increased grounded and submerged weights from 1.0 → 1.8, fishing weight from 1.2 → 2.0, and changed one pool from Rare → Ultra-Rare.
  • Iron Warp: increased all four spawn weights from 1.0 → 1.8. Two spawn pools changed from Rare → Ultra-Rare.
  • Iron Drill: increased all three spawn weights from 1.0 → 1.8. Two spawn pools changed from Rare → Ultra-Rare.
  • Lunar Veil: increased submerged spawn weight from 1.0 → 1.8 and fishing weight from 1.2 → 2.0.
  • Iron Flare: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Iron Flux: increased all three spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Gloom Shade: increased spawn weight from 1.0 → 1.8 and changed rarity from Rare → Ultra-Rare.
  • Iron Genesis: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Iron Gene: increased both spawn weights from 1.0 → 1.8. One spawn pool changed from Rare → Ultra-Rare.
  • Shiver Shrub: increased spawn weight from 1.0 → 1.8.
  • Beta: changed spawn rarity from Rare → Ultra-Rare.
  • Delcalf: changed both spawn pools from Rare → Ultra-Rare.
  • Haidon: changed spawn rarity from Rare → Ultra-Rare.
  • Kaidon: changed spawn rarity from Rare → Ultra-Rare.
  • Minereon: increased spawn weight from 4.3 → 8.0.
  • MT: changed its level range from 55-75 → fixed Level 63 and increased spawn weight from 0.25 → 1.25.
  • MT2: changed its level range from 60-85 → fixed Level 73 and increased spawn weight from 0.15 → 0.25.
  • Regiclay: changed spawn rarity from Rare → Ultra-Rare.
  • Saladune: changed spawn rarity from Rare → Ultra-Rare.
  • Spectreon: changed its second spawn pool from Rare → Ultra-Rare.
  • Temga: changed spawn rarity from Rare → Ultra-Rare.

🛠️ Fixes

Cobblemon Realms Core

  • Fixed randomTickSpeed repeatedly being reset to 0 outside arena dimensions, preventing crops and plants from growing normally.

Cobblemon

  • Fixed broken recipes following the milk tag change from c:foods/milk to c:drinks/milk.
  • Fixed a server crash caused by Hoopa Ring portals.

Other Fixes

  • Fixed several particle issues.
  • Fixed Cooking Pots not correctly comparing data components when merging meal output stacks.
  • Fixed Rope reeling not working when the rope touched the void layer at minimum build height.
  • Fixed a suppressed packet error caused by an unsafe property check in TomatoBlock.
  • Fixed Canvas Signs losing their text color when copied through NBT, including with CTRL + middle-click.

🗑️ Removed Mods

  • CobbleSafari Raid Den Compat – removed from the modpack.
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