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Chaos Crew (Long Play)

A "Long Play" progression pack which requires players to earn currency to unlock mods.
  1. Players earn currency through multiple methods. For example: Pumping items or fluids into an FTB Tasks screen. Opening player-run stores and selling items. Unlocking a gate comes at a significant cost—so collaboration is encouraged: players can share the expense and benefit together. Some mods are available from day one (for basic gameplay and quality of life). Others will unlock over time, opening up new paths and strategies. Initial unlocked mods To start you off with a solid base, these mods are unlocked immediately: Quality-of-Life mods (QOL) Create — Required early on, as one of the first gates is the creation of the “Task Screen” via a 3×3 Mechanical Crafter FTB Ultimine FTB Chunks FTB Teams Paths & Flight There are multiple ways to achieve advanced capabilities like flight or creative-flight—but none are available until their gate has been unlocked. This allows players to choose different tech branches or playstyles rather than following a single “correct” path.

The Chaos Crew (Long Play) Team

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