Cave Factory --Reimagined-- 6.3.zip
What's new
Cave Factory --Reimagined-- Dev Update
Script & Recipe Fixes
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Mekanism Startup Errors Resolved: Completely silenced the red "Empty tag" / "Incomplete recipe" errors that were appearing on server boot. Replaced several broken default recipes (Heavy Water separation, Purple Concrete, Mossy Stone Brick Slabs, and Wood Gasification) with functional KubeJS custom recipes.
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Syntax Cleanup: Fixed a minor bracket formatting issue in
rules.jsto ensure custom server commands register correctly.
Mob Farm Progression Rebalance
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Dreadful & Delightful Dirt Overhaul: These powerful spawner blocks are now appropriately gated as mid-game industrial achievements rather than random drops or cheap crafts.
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Removed the random 0.05% chance to obtain Delightful Dirt from mining stone.
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Removed the default GM and Nutritious Chicken Feed crafting recipes.
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New Create Integration: You must now use a Create Spout to pour specific fluids over a Grass Block:
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Dreadful Dirt: Spout 1000mb of Blood Magic Life Essence onto a Grass Block.
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Delightful Dirt: Spout 1000mb of Liquid XP onto a Grass Block.
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Water Mechanics & QoL
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Infinite Water Control: Added a custom
/togglewatercommand to easily flip thewaterSourceConversiongamerule on and off. -
Quest Book Integration: Added a repeatable "Checkmark" quest that acts as a UI button, allowing players without OP/cheat permissions to toggle the infinite water rule directly from their quest book.
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Added clear notes and a visual arrow in the quest book pointing players toward the Blood Magic Water Sigil progression path.
Miscellaneous
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Timer Adjustment: Increased a custom timer mechanic from 10 minutes (12,000 ticks) to 20 minutes (24,000 ticks) for better pack pacing.
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Server Files: Pushed all script, configuration, and registry changes to the official server files to keep everything synced up.