File Details
Cathedral Pack 1.0.2.zip
- R
- Dec 7, 2025
- 16.29 MB
- 33
- 1.21.1
- NeoForge
File Name
Cathedral Pack 1.0.2.zip
Supported Versions
- 1.21.1
Update
-Added BetterBlockZ, Bosses'Rise, Ars Zero, Loot Integrations, BedIsNotTooFarAway, Caster Curios Bonus, Enchantment Descriptions, Backported Spears (Yipee!), Log Begone
-Removed Death Backup (It doesn't work with Corpse mod), T.O. Magic 'n Extras (It crashes when using summons), Block Runner, MyAuth, NoChatReports, More Overlays
-Started Productive Bees and AE2
-Adjusted Industrial Foregoing quest positioning + edible fertilizer (Yum)
-Integrated Hazen 'N Stuff into Iron's Spells quests
-Extremely reduced logs because someone kept complaining (Reduces Read/Write)
-Expanded Cataclysm
-Fully integrated Backported Spears
-Whitelisted Framed Blocks for use with Schematicannon
-Added Cathedral Schematic
-Updated mods, quests, descriptions, loot tables
-Added a toggle for repeateable kill quests
-Downgraded Iron's Spells 'N Spellbooks to resolve a crash with Cataclysm Spellbooks and Alshanex Familiars caused by missing references, all you are missing is one small spell and some nerfing to loot tables
-Reduced the amount of items from Hazen 'N Stuff and Knight Lib that drop from enemies
-Trimmed Iron's Spells 'N Spellbooks armor quests
-Fixed connected texture issue with glass
-Fixed free golem UUID bug
-Updated R& Blacklist
-Reduced Abaddon and Lampad spawning
-Added a bunch of cool effects to various blocks: Honey (Fluid), Pink Slime, Onion Crate, Mithril, Zenalite, Void Prism
-Disabled tick reduction on Modular Golems and some Ars Nouveau spells
-Disabled toast class dev.ftb.mods.ftbquests.client.gui.RewardToast (No reward pop-ups)
-Slightly balanced starters
-Removed particles: minecraft:poof, evilcraft:dark_smoke, minecraft:damage_indicator
-Transmog now overrides inventory display
-Fixed lag with ars_additions:exploration_warp_scroll chests when having lots of luck (made structure common again)
-Enabled mixin.perf.dynamic_resources=true this is expiramental, 4x performance though
-Implemented Fusion textures for terrain blending/connected glass/blocks
-Hid the FPS Display from Lag Protection again (Why is this a thing)
There is quite a bit more than this, delayed by my constant tweaking and integrations. There should be even more performance now, and less crashes. Some items in GUI might be invisible due to ModernFix mixin.perf.faster_item_rendering if you really care (Small performance cost)

