Cataclysmus

Tales of a shattered sky

File Details

TC B-1.22

  • B
  • Dec 17, 2023
  • 90.67 MB
  • 231
  • 1.12.2
  • Forge

File Name

The Cataclysm-Beta 1.22.zip

Supported Versions

  • 1.12.2

Changelog 1.22:

 

  • Fixed startup crash (sorry about that)
  • Fixed End ores not spawning at all
  • Added Healing Potion recipe for Early Game
  • Fixed all Hellfire-related Rahovart attacks completely obliterating the player on contact
  • Removed diamond drop chance from the Intestine item.
  • Increased amount of food you can eat (when initially entering a world) before the nutritional value starts being used.
  • Reduced Geonach spawn rate by 50%.
  • Further decreased Eyedruden spawn rate.
  • Reduced Movement Trials spawn chance to 15%.
  • Changed emerald veins per-chunk in the Deep caverns from 2 to 6.
  • The custom heart crystal ore and magic crystal ore textures will now be applied on top of any resource pack.
  • Further reduced spawn rates during blood moons.
  • Reduced villager entity speed.
  • Reduced effect range of Dynamic surroundings from 24 to 18.
  • Added weapon equip sound from Dynamic surroundings.
  • Removed Monster Box generation in the overworld.
  • Reduced spawn rate of monster boxes; they will now spawn more mobs, appear at taller heights, and show up in the Erebus.
  • Reduced Quark pirate ship spawn rate.
  • Globally reduced all ore generation in the overworld.
  • Increased chance of dense ores; increased quantity of ore given by dense ores.
  • Replaced some performance mods with others of similar function.
  • Ink Sacks can now be found on ruin structure chests.
  • Reduced infested stone veins in the Deep Caverns.
  • Any CQR entity will now never become a champion (To avoid early game unfair gameplay progression)
    • Silverfish will also not spawn as champions for a similar reason
  • Mobs will now globally have 20% reduced damage in Easy difficulty, and 10% reduced damage in Normal.
  • Reduced Swarmer, Piranha, and Undead Swine spawn rates
  • Reduced mob spawn rates in general
  • Increased health and damage for the Sludge Lord, and increased damage for the Lil Sludge
  • Fixed Diamond Sword having no recipe
  • Astral Silver should now be mineable with an iron pick
  • Changed Diamond, Heavy Diamond, Silver, and Platinum armor recipes to encourage Deep Cavern exploration.
    • Dwellers and Ashens will now exclusively spawn in the Deep Caverns at Y = 30  and below 
    • Dwellers and Ashens now drop “Crystal Agony” which is a new material needed to craft Diamond, Heavy Diamond, Silver, and Platinum armor.
  • Reduced chance of equipment in treasure loot and increased chance of material and bauble loot instead.
  • Glowing Powder and Spectral Silt now have a chance to appear as normal equipment loot in CQR (Progression) dungeons
  • Changed Book of Magic Impregnation recipe (to make the Enchanting Table relevant again). It will now only be obtainable post -Asmodeus
  • Sweeping Edge book should appear as treasure now
  • Almost any bauble can now be crushed into Spectral Silt using the Disintegration Charm
  • Cleaned up/optimized a lot of code in the Crafttweaker script folder