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Calamycraft

A progressive Terraria/Calamity inspired experience built around the Terramity mod
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Calamycraft 0.9.9.7 - Playtest

File nameCalamycraft-0.9.9.7-Playtest.zip
Uploader
AzurvolteAzurvolte
Uploaded
Nov 5, 2026
Downloads
291
Size
227.0 MB
Mod Loaders
Forge
File ID
9452505
Type
A
Alpha
Supported game versions
  • 1.20.1

What's new

Calamycraft 0.9.9.7 - Playtest Version

05/11/2026

Can I play my old world with this update?
Answer: No, it will break.

 

Playtest version is subject to instability. Expecially in multiplayer.

 


PROGRESSION


> Reworked the entire progression system using History Stage mod.
You will now have to unlock progression manually (don't worry it's easy). After defeating a story boss, you'll be able to claim a Research Scroll inside the quest reward. Craft a Research Table and place the Research Scroll to unlock progression. Transitions to new chapter don't require that action.
> Moving to Virentium/Cosmolite/Dimlite Pickaxe now requires Adamantite or Mythril pickaxe instead of Netherite Pickaxe
> Hullbreaker now spawns after crafting the Abyssal Darkgem
> Dying Sun and Ice Waker are now crafted through the Hephaestus Forge
> Added the final boss of the modpack, Nightwarden becomes optional. The new final boss is the conclusion of the "story" of the modpack. That doesn't mean the modpack is done!

 


CLASS

> RANGED CLASS REWORKED


> Overhaul ranged damage (weapons & armors bonuses)
> Added 2 new armors for Ranged Class (late chapter 1 and early chapter 2)
> Dimlite Armor (formerly summon) becomes Melee
> Quetzal Armor (formerly magic) becomes Summon
> Exalted Armor (formerly summon) becomes Ranged
> Added: Bio-Overclock (Back -> Ranged bonus)
> Added: Falcon Cloak (Body -> Ranged bonus, Magic Bonus, Melee bonus)
> Added: Backup Bullets (Belt -> Ranged bonus)
> Added: Haunted Engine (Back -> Ranged bonus)
> Added: Surge Pendant (Necklace -> Ranged bonus)

 


CURIOS


> Added: Dashers, (Feet -> Mobility)
> Added: Refined Dashers (Feet -> Mobility)
> Added: Bunny Runners (Feet -> Mobility)
> Added: Bunny Dashers (Feet -> Mobility)
> Added: Terradash (Feet -> Mobility)
> Added: Ikari-Kori (Head -> Effect immunity)
> Changed: Added Planar Sight effect to Night Vision Goggles

 


CRAFTING RECIPES

 


> Added: Great Bottle o' Enchanting
> Added: Arc of the Heavens
> Added: Lifestealer
> Added: Blood Vial
> Added: Underzealot Spawn Egg
> Added: Vesper Spawn Egg
> Added: Star Fragment
> Added: Opaline Moonstone
> Added: Soul Cloth
> Added: Jungle Spores
> Added: Mystic Key
> Added: Warden Spawn Egg
> Added: Arctic Fox Armor
> Added: Corrupted Crossbow

 

> Removed: Wither Heart
> Removed: Arcane Bow
> Removed: Photon

 

> Changed: Whisperwaltz
> Changed: Netherite Ingot
> Changed: Fusion Bar
> Changed: Caustic Edge
> Changed: Tablet of Challenge
> Changed: Amp Shield
> Changed: Wire Cutters
> Changed: Ignited Dust
> Changed: Lightning Sceptre
> Changed: Celestial Core
> Changed: Mundebitur Dust
> Changed: Netherite Life Crystal
> Changed: Sharpening Stone
> Changed: Unstable Rift
> Changed: Abyssal Darkgem
> Changed: Seafarer Scarf
> Changed: Abyssal Key
> Changed: Sin of Gluttony
> Changed: Dusk Key
> Changed: Mending Mixture
> Changed: Earth Heart
> Changed: All Ars Nouveau essences
> Changed: Abyssal Key
> Changed: Virentium Armor
> Changed: Dimlite Armor
> Changed: Cosmolite Armor
> Changed: Hellspec Armor
> Changed: Void Armor
> Changed: Conductite Armor
> Changed: Eye Crystal
> Changed: Brimstone Nectar
> Changed: Hephaestus Forge tier 3 
> Changed: Hephaestus Forge tier 5
> Changed: Knuckle Wraps
> Changed: Dark Gem of the Living Void
> Changed: Dimensional Anchor
> Changed: Tempest

 

> Changed: Mechanical Crossbow
> Changed: Void Bow
> Changed: Twin Bow
> Changed: Crossbow Soul Hunter
> Changed: Dark Bow
> Changed: Davy Jones
> Changed: Rainfall Serenity
> Changed: Basic Pistol
> Changed: Advanced Pistol
> Changed: Basic Rifle
> Changed: Nihility
> Changed: Titanomachy
> Changed: Vulcan
> Changed: 5000 Magnum
> Changed: Asphodel
> Changed: Headhunter Talisman
> Changed: Advanced Automatic Rifle
> Changed: Steampunk Armor
> Changed: Centurion Armor
> Changed: Exalted Armor
> Changed: Ammo Box
> Changed: Blasphemic Rapture
> Changed: Bag o Photons
> Changed: Divine Intervention

 

> Red Gnome Hat can be duplicated
> Moved Gaianite / Dimlite conversion to Cosmic from Hephaestus to Apparatus
> Made the Etherium Ore only melt in Clibano
> Made the Celestial Core only melt in Clibano
> All Starlit Factory crafting recipes now only take 5 seconds

 

> Allowed Angel Wings scroll to be crafted, default rarity set to LEGENDARY
> Allowed Nullflare scroll to be crafted, default rarity set to RARE
> Allowed Call Forth The Dead King scroll to be crafted, default rarity set to EPIC
> Allowed Glyph of Lightning to be used

 

> Spiteful Soul and Growing Soul are now considered souls by the Hephaestus Forge
> Greatly increased aureal and experience quantity provided by corresponding items

 

 

 

 


LOOT TABLES


> Increased Bottle o' Enchanting drop chance on the Warden (25% -> 57%)
> Increased Growing Soul drop chance 15% -> 20%
> Increased Orb of the Summoner drop chance 4.2% -> 20%
> Replaced Life Stealer from Chaos Spawner with Spawner Blade
> Added Growing Soul x3 to Duskrok and Hellrok (100%)
> Increased Silvillager Ingots drop chance (5% -> 20%)
> Added Phantom Membranes to Sandworm drop
> Added Orb of the Summoner inside the Undead Army Treasure Bag (25%)
> Added Dark Metal Smithing Template to Underworld Knight drops
> Added chance of rubies in nether fortresses chests
> Removed Nullflare scroll from Lava Eater drops
> Added Wither Heart to Wither drops
> Removed Star Fragment from Tortured Soul drops
> Removed Corrupted Crossbow from The Obliterator drops
> Added Arcane Bow to Ender Guardian drops
> Removed Calamite from Elder Guardian drops
> Increased Weak Ember dropped by bosses (1 -> 2)
> Added Iridium to Obsidilith drops
> Increased Ancient Ice and Ancient Sand dropped by bosses (1 -> 2-3)
> Removed Mystic Key from Rosalyne drops
> Dead King and Enraged Dead King share the same boss bag
> Added Wither Skeleton Skull to Withered Abomination drops (25%)
> Increased Ignitium Ingot drop amount from Ignis (2-3 -> 3-4)
> Added Photon to Ignis drops
> Swap Lost Soul Bow and Crimson Scissorblade in Corpse Warlock & Dead King drops
> Added Necklace of the Desert to Kobolediator & Wadget drops (15%)

 


GENERATION

 

> Reduced structure spreading

> Increased ancient debris clusters (ancient debris can generate by group of 5 to 7 instead of 2 to 3)

 

 


CONFIGURATION


> Removed Better Fortress from Explorer's Compass blacklist
> Crimson Piece now resist to lava
> Added descriptions to all known attributes effect
> Terramity guns stats modifications are now handled through a config file that communicates with Terramity instead of using suspiciously unreliable ranged attributes (which now allows me to tweak max ammo, reload speed and more)
> Slightly decreased dash cooldown
> Added an invulnerability frame of 1 second when dashing

> Turned off shared XP

 


VISUALS


> Added flame particles to positions where bosses will respawn (if they can)
> Slightly improved gun tooltips + updated damage

 

 


QUEST


> Added location eyes to story rewards
> Reduced Netherite Template price (12 -> 6 gold coins)
> Buying Filled Test Tube costs 6 blood vial instead of common mob drops
> Boss music sheets can be exchanged for bottle o' enchanting
> Rearranged the shop layout and added munitions batches (x64, x128, x256...)
> Added Spire Key to shop
> Added Battery to shop
> Improved ranged class guide
> Added more weapons to melee guide
> Added Seals explanation to melee guide

 


BALANCING


> Reduced Bellringer health multiplier (2.6 -> 2.2)
> Reduced Dune Sentinel health multiplier (3.0 -> 2.0) & armor (15 -> 5)
> Reduced Cerberus health multiplier (2 -> 1.5) & armor (6 -> 4)
> Increased Frostmaw health multiplier (2.2 -> 2.45)
> Increased Sandword health (500 -> 700)
> Increased Lava Eater health multiplier (1 -> 3) & attack multiplier (1 -> 2.5)
> Increased Infernal Dragon health (950 -> 1200), armor (25 -> 30) & base damage (32 -> 37)
> Increased Obsidilith resistance level by 1 & attack damage (45 -> 51)
> Increased Relic Annihilator health multiplier (1.5 -> 2.45)
> Increased Rosalyne health multiplier (1.72 -> 1.82) & armor (4 -> 8)
> Reduced Rose Spirits health multiplier (3 -> 2)
> Removed Trial Guardian ranged immunity
> Reduced Alex's Caves mobs attack damage
> Greatly reduced Possessed Palading Health & Attack Damage
> Reduced Obsidilith attack damage (51 -> 38)
> Reduced Realmwardern attack multiplier (5.5 -> 3.5)
> Reduced Ender Guardian attack multiplier (2.5 -> 1.9)
> Increased Underworld Knight health (1000 -> 1350)
> Reduced The Obliterator armor (14 -> 9)
> Decrease Skeletosaurus Damage Multiplier (2.1 -> 1.5)
> Reduced overhaul damage dealt by End dimension mobs
> Increased max player sins from 5 to 8 during Geburah fight + reduced some of its attack damage

 

> Greatly increased Cataclysm's bosses damage cap (-> 80) (-> 120 for Ignis & Maledictus)
> Increased Netherite Monstrosity health multiplier (2.6 -> 3.6) & damage multiplier (2.2 -> 2.45)


> Increased Ender Guardian health multiplier (3.4 -> 3.8)
> Greatly reduced invulnerability time for every cataclysm bosses

 

> Reduced Garhold armor (15 -> 5)
> Moved Lava Eater to Chapter 2

 

> Increased damage reduction to monsters in insanity mode (40% -> 60%)

 

> Changed Realmwarden Legendary Soul effect (added immunity to levitation)
> Changed Nether Gauntlet Legendary Soul effect (added immunity to stun)
> Changed Gundalf Legendary Soul effect

 

> Chapter 1 provides 3 charm slots by default
> Chapter 3 Insanity Mode no longer provide 1 additional Charm slot
> Chapter 4 Insanity Mode no longer provide 1 additional Ring Slot

 

> Reduced Astrape throwing damage (30 -> 22)
> Reduced Wither Skull spell damage multiplier (3 -> 1.5)
> Added Spell Power bonus to Emblem of Adventurer (15%)

 

> Paragliders no longer consume stamina. Statues no longer spawn
> Greatly reduced enchanting infuser prices

 


MODS


> Added: Teams Friendly Fire Addon (might fix minions attacking allies)
> Added: Swim In Lava
> Added: Better Trident Return
> Added: Simply Bows
> Added: Windy
> Added: Celestisynth Fix
> Added: XP Epic Damage Indicator
> Added: Easy Mob Spawn Control
> Added: Biome Makeover
> Added: Darker Depths
> Added: More Culling
> Added: FastChunkGen
> Added: Bosses Rise Intro Skipper
> Added: KubeJS Curios
> Added: Angel Ring
> Added: Shoulder Surfing
> Added: Explorer's Compass Edited
> Added: Trade Cycling
> Added: Trade Enchantment Display
> Added: Legendary Block Entities
> Added: Keybind Atlas
> Added: Great Scrollable Tooltip
> Added: a DOG???

 

> Updated: Sophisticated Backpacks 3.24.60 -> 3.26.19.2239
> Updated: Sophisticated Core 1.3.84 -> 5.26.2457
> Updated: MoonlightLib 2.13.83 -> 2.16.35
> Updated: Axes Are Weapons 1.7.3 -> 1.10.2
> Updated: Cloth Config
> Updated: Chat head 0.15.1 -> 0.15.7
> Updated: Default Options 18.0.4 -> 18.0.5
> Updated: Default Server Properties 81.1.0 -> 20.0.1
> Updated: Ecologics 2.2.2 -> 2.2.7
> Updated: Eeeab's Mobs 0.98 -> 0.98.1
> Updated: Entity Culling 1.9.5 -> 1.11.3
> Updated: Explosive Enhancement 1.1.0 -> 1.2.0
> Updated: Emf 3.0.12 -> 3.3.12
> Updated: Etf 7.0.9 -> 7.2.7
> Updated: Alltheleaks 1.1.1 -> 1.1.4
> Updated: Ambient Aounds 6.1.11 -> 6.3.11
> Updated: Creative Core 2.12.36 -> 2.12.40
> Updated: Fast Suite 5.1.0 -> 5.1.2
> Updated: Jade 11.13.2 -> 11.13.3
> Updated: Joy of Painting 1.0.1 -> 2.0.0
> Updated: Legendary Creatures 1.0.15 -> 1.1.4.0
> Updated: Target Dummy 2.0.9 -> 2.0.12
> Updated: Meed 7.4 -> 8.6.0
> Updated: Modern Fix 5.24.3 -> 5.27.91
> Updated: Mystic Biomes 3.4.2 -> 3.5.2
> Updated: Simple Backups 3.1.7 -> 3.1.18
> Updated: Wither Spawn Animation 1.5.2 -> 1.6.2
> Updated: Wormhole Artifact 1.2.0 -> 1.3.0
> Updated: Abyssal Decor 0.10.1 -> 0.11.0
> Updated: Loot Beams: Refork 3.4.3 -> 3.4.7
> Updated: ApocalypseLib 1.1.4 -> 1.2.0
> Updated Sinytra Connector beta.46 -> beta.49
> Updated Forgified Fabric API 1.11.9 -> 1.11.15

 

> Removed: Yung's Better Cave
> Removed: Domestication Innovation
> Removed: Project Vibrant Journey
> Removed: Pickable Health Orb

 


FIXES


> Fixed Dark Metal not dropping from monsters during Chapter III
> Fixed armors' bonus summon damage being calculated incorrectly
> Fixed end game magic staffs experience amount requirement (were impossible to craft before)
> Added functions that auto-correct step height when player can't climb stairs or slabs
> Fixed Enraged Dead King not dropping anything

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