The modpack contains a lot of content mods, from item, structure, enemies, dimensions and biomes, to balance mechanics in terms of gameplay
but the main thing about the modpack is its difficulty, having not only too many bosses, but there are also mechanics that add more difficulty, and to top it off there are 3 objectives that I set for the modpack (the quest mod is not there so I write it here XD):
1.get all the flowers and their combinations
2.Explore all the dimensions and their biomes (the overworld does not completely count with having %50 of the overworld exploration achievement)
3.kill all the bosses (the wither will have to be killed at least 15 times)
4. have the most beautiful and orderly base (this will be seen later, keep in mind that the beauty will depend on 3 factors, the constructions have to be complete, it does not matter if it has a function, as long as it is completed it will count, order, if it has a function or theme its interior has to be orderly, ex: if there is a blacksmith shop, inside there can only be things related to that, size, it does not matter if it is decoration, if it is big and beautiful, it counts)