BuildUp (NeoForge)-2.0.0-beta-2.zip
What's new
BuildUpExp 2.0.0
Changelog since 1.7.0
This update significantly expands the pack's endgame, exploration, server systems, visual options and overall stability.
Release baseline: September 1, 2026 · Minecraft 1.21.1 · NeoForge 21.1.249 · 355 release mods.
Highlights
- Added a complete Extended Crafting progression with larger crafting tables, Combination Crafting, Compression Crafting and dedicated endgame recipes.
- Added tiered AE2 Assembly Stations and ME-network automation for Extended Crafting, including fully occupied 3x3, 5x5, 7x7 and 9x9 progression recipes.
- Added a bilingual GuideME guide covering the new crafting tiers, special recipes, Botany Pots integration, AE2 automation and supported Multi Builder structures.
- Added craftable AE2 processor presses and reduced unused or redundant AE2 addon content.
- Expanded the Everginium endgame with a complete tool tier, custom attributes and a dedicated production chain.
- Reworked the mining dimension with its own portal activator, optimized generation and a broader selection of useful resources.
- Added new server-focused economy, rules and leaderboard systems, including account and shop administration, guided rule acceptance and sortable offline-capable rankings.
- Added shader support and several performance improvements for large factories, recipe indexing and rendering.
- Fixed numerous recipe, tag, loot-table, resource-pack and compatibility issues across the pack.
- Updated NeoForge, KubeJS and a large number of existing mods and configurations.
New mods
- Extended Crafting adds larger crafting grids, Combination Crafting and Compression Crafting for the new endgame progression.
- Applied Extended Crafting connects Extended Crafting to AE2 and enables ME-network automation for its machines and recipes.
- Polymorphic Extended Crafting adds recipe-result selection when multiple Extended Crafting recipes use the same ingredients.
- Create: Electro Energetics adds electrical generation, distribution, consumers and electric railway infrastructure to Create.
- Multi Builder Tool makes supported multiblock structures easier to construct and includes pack-specific progression and templates.
- More Thermal Evaporation adds larger and upgradeable Mekanism thermal evaporation systems.
- Mekanism Pumps adds additional options for automated fluid extraction.
- More MekaSuit Modules expands the Mekanism endgame armor with additional modules.
- SecurityCraft adds reinforced blocks, security doors, scanners, cameras and other base-protection tools.
- Better Advanced Tooltips displays additional tags, components and technical item information.
- Mama's Happy Hallows adds Halloween decorations, costumes, sweets and other seasonal content.
- Moog's Glow Up adds more decorative uses for glow ink.
- TDEconemy adds server-authoritative currency, accounts, groups, shops and transaction management.
- TD LeaderBoard adds sortable player rankings for deaths and travelled distances to the player-list interface.
- TD Rules adds a guided rules book with server-side acceptance tracking.
- Alex's Caves Continued adds six large cave biomes with unique creatures, structures, equipment and progression.
- Moog's Mineshafts Reimagined adds larger and more varied mineshafts adapted to different biomes and dimensions.
- Moog's Missing Villages adds vanilla-style jungle and swamp villages.
- Moog's Temples Reimagined adds rare, large temples with more difficult encounters and valuable loot.
- Moog's Voyager Structures Integrated adds structures that use content from other mods in the pack.
- Underground Worlds adds underground biomes, dungeons and additional surface structures.
- Iris adds modern shader-pack support.
- Colorwheel improves shader compatibility for Create and Flywheel rendering.
- Alex's Mobs: Tweaks reduces avoidable performance costs from Alex's Mobs.
- Create: Tick Control reduces unnecessary ticking in large or inactive Create factories.
- Just Enough Threads moves expensive JEI startup work across multiple CPU threads.
- Cucumber Library provides the required shared framework for Extended Crafting.
- CodxLib provides the shared framework used by the continued Alex's mods.
- Moog's Structure Lib provides the shared structure framework required by the new Moog's world-generation mods.
- Monocle provides the compatibility layer required to use Iris with Embeddium.
- Preloading Tricks provides early-loading and transformation support required by other installed mods.
Replaced mods and systems
- Alex's Mobs was replaced by Alex's Mobs Continued to keep the creature set maintained for the current Minecraft and NeoForge version.
- FTB Chunks and FTB Xaero Compat were replaced by Open Parties and Claims for parties, chunk protection and Xaero map integration.
- Explorer's Compass and Nature's Compass were replaced by Explorer's Compass Enhance, combining biome and structure searches in one tool.
- Trash Cans was replaced by Mekanism TrashCube for a more consistent solution within the pack's technology progression.
- The external Patchouli rules setup was replaced by TD Rules with guided reading and server-side acceptance tracking.
Removed mods
- Terralith was removed from the world-generation stack.
- RU Expansion was removed as a standalone mod, while the required compatible world data was migrated into the pack.
- Mekanism Curios was removed because its extra integration is no longer used.
- KubeJS Offline and More Enchantment Info were removed from the development-only disabled mod set.
- Unused technical dependencies and compatibility layers were removed, including CreativeCore, AzureLib, Biolith, Biome Replacer, Blueprint, Citadel, CryonicConfig, McJtyLib, Redirected, TxniLib and YetAnotherConfigLib.
Additional changes
- Added new recipes and compatibility for Alex's Caves, Alex's Mobs, Create, Mekanism, AE2, Botany Pots and several food mods.
- Added supported Multi Builder templates for selected AE2, Extended AE, Evolved Mekanism and Extended Crafting structures.
- Added dedicated Multi Builder progression recipes and templates for the AE2 Quantum Bridge, Extended Crafting Combination Crafting, an Evolved Mekanism processing starter, an Extended AE Assembler Matrix starter and a Mekanism Lights structure.
- Updated TDEconemy to 2.5.4, TD LeaderBoard to 1.2.1 and TD Rules to 1.2.0 for the final 2.0.0 release state.
- Updated More Thermal Evaporation to 3.1.0 and refreshed Create: Connected, Waystones, LambDynamicLights, Rebind Narrator, Jade Addons and their related configurations.
- Improved item blacklists, loot filtering and hidden-item handling in recipe viewers.
- Fixed invalid generated resources, missing tags, broken recipes, a GuideME item-index conflict and several noisy load-time warnings.
- Improved the pack's FancyMenu, shader defaults, EMI defaults and general client configuration.
- Added Complementary Reimagined and Complementary Unbound as included shader-pack options.
Important upgrade notes
- A full game restart is required; a resource reload is not sufficient for the registry, mod and startup-script changes.
- Most new or changed world-generation content appears only in newly generated chunks.
- Back up important worlds before upgrading from 1.7.0.
This mod has no additional files

