File Details
Build your Infinity-1.0.3.zip
- R
- Jun 11, 2017
- 1.53 MB
- 118
- 1.10.2
File Name
Build your Infinity-1.0.3.zip
Supported Versions
- 1.10.2
AbyssalCraft:
*Fixed a small derp in the Crystallizer recipe handling code
*Improved explosion code for ODB and ODB Cores (along with some performance improvements)
*Fixed a crash with BoP (or any other mod adding specific blocks to the OreDictionary with the wildcard value as meta)
BiblioCraft:
*Fixed a rendering crash that seems to be happening quite frequently to some folks
*Tweaked Reading Enchantment level / rarity
Brandon's Core
CodeChicken Lib 1.8.+
Draconic Evolution:
*Switched from java 7 to java 8
*Fixed arrow shockwave effect not rendering.
*Fixed capacitors not charging FE items in your inventory.
*Updated Mob Soul.
*Updated Stabilized Spawner.
*Updated and Upgraded Draconium Chest.
*Fixed generator not respecting sides when sending energy (Prevented generator sending to IO crystals)
*Changed LivingDeathEvent priority for armor to high to hopefully avoid issues with other mods.
*Fixed wrenching a placed item caused it to break and delete the item.
*Reset the minimum fusion injector distance to 1 block. Did not mean to change it to 2.
*Change: Higher tier crafting injectors now reduce charge and crafting time.
*Blacklisted tinker tools in the Diss-Enchanter.
*Hopefully made it impossible to pick up a guardian crystal with items that can pickup mobs.
Ender IO:
*Added TelePad client triggering (commit: 04d1941) — Henry Loenwind / githubweb
*Change render pass and render layer handling in io overlay (commit: ae7fe39) — Henry Loenwind / githubweb
*Try to force item conduits to reconnect after being loaded (commit: 2347312) — Henry Loenwind / githubweb
*Force external connections to be rebuild on first tick after loaded from (commit: bdfe761) — Henry Loenwind / githubweb
Extra Utilities:
*Fix crash on servers
Flux Networks:
*Fixes memory leak issues.
*Another fix for client sending packets.
*Fixes Plugs only sending 1 rf/t when in Even Distribution mode
*Priority Mode will now work again as expected, without restarting the world.
*Flux Connections now connecting properly when blocks are placed next to them.
*Fixed energy transfers ignoring limits and transferring when no energy is required.
Industrial Craft
Iron Backpacks:
Additions
- None
Changes
- Change default names of backpacks so they fit in gui.
- Darken border of iron backpack sprite.
Bug Fixes
- Fix backpack disappearing into itself.
- Fix via moving from button upgrade via opening via right click
- Fix via mouse wheel scrolling
- Fix via using number keys to swap hotbar slots
- Fix restock triggering onItemPickup causing multiple stack restocks.
Survivalist:
*Small bugfix release to properly handle manually-added axe items. The chopping block will now recognize custom axes with less than full durability.
Storage Drawers:
*Added additional log output for debugging controllers
Signpost:
*Fixed some GUI crash causes
*Fixed decorative signs disappearing on waystone place
Please backup your maps, report any bugs and have fun :D
Refined Storage:
*Fixed Interface duping items on extract-only storages (raoulvdberge)
*Fixed calculating crafting resources for more than 9 unique items, for addon mods (ExpensiveKoala)
Pam's HarvestCraft:
*Fixed: Gardens: Gardens should now drop items
*Fixed: Fruit Trees: Fruits on trees should now show their texture
*Fixed: Item/Block disappearing with new version (maybe? hopefully?)
Mystical Agriculture:
*Added OreDictionary crops: Silicon, Sulfur, Saltpeter
*Added Galacticraft crops: Meteoric Iron, Desh
*Added Essence Scythes
*Added new charms; Quick Draw (Bow), Triple Shot (Bow), Scything AOE (Scythe)
More Bees:
Added:
*Config to disable iridium bees
Fixed:
*Made compatible with Tech Reborn (and hopeful other mods in the process)
Modular Powersuits:
*Fixed string formatting oops.
MoarSigns:
*Fixed: Hitbox size in of sign in roof in a specific direction
*Added: TUMAT integration
Missing Pieces:
*Updated with 3 new chair styles
Added Server Configs
Remove BetterFPS