Bounty Hunters *extended hiatus*

Experimental
hard, progression based and a grind.
Custom crystals rewards from Bounty Boards

Custom crystals rewards from Bounty Boards

dropped items will have a colored beam after their rarity and difficulity

dropped items will have a colored beam after their rarity and difficulity

Description

Hiatus

Sadly shortly after this project was started, Colawaver encountered IRL matters that took priority.

Therefor the project went on extended Hiatus. If the project is picked back up at any point, it'll start from scratch again and on a more recent version of Minecraft.

 

Brief Introduction:

The goal with Bounty Hunters was to have a bit different approach then usual.
A lot of the progression and mods are based around the bounty boards you can find in villages or craft on your own.

I was sure to include a few of the popular mods, but also some new.

Bounty Hunters's progression is slow at first and you might feel it being a bit like Vanilla minecraft to start with. Dont worry! It's on purpose!

Once you start getting into the mods as you normally would, They will lead you to start other mods. Again, Dont worry! It's on purpose!

 

Features:

  • New and customized recipes and processing
  • Bounties and Bounty board
  • Randomly generated structures throughout your worlds
  • Powerful and rewarding MMO skills and perktree's
  • Progressive tech and equipment

 

Social Media

You can reach the owner via these platforms if you got any questions.

Twitter:   https://twitter.com/Colawaver

Twitch:   https://www.twitch.tv/colawaver

Email:   Colawaver@gmail.com

The Bounty Hunters *extended hiatus* Team

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