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Bounty Harvest

A progression-based farming modpack. You farm, mine, forage, and explore to level up.
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Bounty Harvest 0.11.0

File nameBounty-Harvest-0.11.0.zip
Uploader
NsTutNsTut
Uploaded
Sep 2, 2026
Downloads
17
Size
122.6 KB
Mod Loaders
Forge
File ID
8791426
Type
R
Release
Supported game versions
  • 1.20.1

What's new

Bounty Harvest 0.11.0

This beta revives Bounty Harvest as a reproducible client and dedicated-server release while repairing the Level 1–8 progression.

Progression

  • Restored the Research and Levels quest chapter.
  • Made Level 1 the default player stage granted on join, so the starting tier is available immediately and the intro quest no longer shows a generic custom stage reward.
  • Kept copper, iron, and gold coins outside ItemStages so currency always displays normally.
  • Made the Bounty Board and a first completed bounty mandatory onboarding before Level 2.
  • Rebalanced level gates around earned currency and representative milestones instead of large item-deletion and mob-drop taxes.
  • Removed poisonous-potato RNG from the main path and made it an optional rewarded challenge.
  • Moved string to Level 3 so the bow can be crafted when its quest appears.
  • Preserved the Level 4 egg-based wheat-dough recipe.
  • Added a genuine copper era; completing copper tools unlocks the new Ironworking stage.
  • Staged vanilla iron equipment and added deliberate entry stages for Create, Alex's Caves, Twilight Forest, Alex's Mobs, and Cooking for Blockheads.
  • Converted Level 2–8 rewards to auto-claimed FTB Quests stage rewards.
  • Added direct crafting-table coin exchange and clearer progression tooltips.

Reliability and release engineering

  • Added Polymorph, Controlling, ModernFix, and FerriteCore metadata.
  • Removed Biotech and its NsTut Lib dependency, and removed the legacy Nether's Delight 4.0 add-on after its registry API proved incompatible with the updated Farmer's Delight 1.3 ecosystem.
  • Added pinned Minecraft, Forge, Java, CurseForge project, and version metadata.
  • Added reproducible CurseForge client and dedicated-server builders with client/server filtering and checksums.
  • Added Windows and Unix server launchers, validation, archive verification, PR CI, server smoke testing, GitHub Releases, and CurseForge publishing.
  • Cleaned stale IDs, mismatched quest counts, archived chapters, and local JEI world data.
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