Bonzai

A 1.20.1 kitchen sink pack focused around playing with new mods

File Details

Bonzai-4.4.2.zip

  • R
  • Apr 9, 2025
  • 2.56 MB
  • 20
  • 1.20.1
  • Forge

File Name

Bonzai-4.4.2.zip

Supported Versions

  • 1.20.1

Changes:
Reduced frequency of sky villages
Removed emc from processed items
Removed mapping of most items in the game to encourage the use of automation rather than brute forcing via projecte
 - Goal of this is to make projecte more of a exchange materials mod rather than be lazy mod
 - End goal is to make a mod that requires researching items via consuming multiple of them so you have to have automation to learn them
Reduced village spawn rate
Made other types of villages spawn
Added immersive armor to chest loot

Added:
Damage Indicator - Also turned off screen shake on hit cause its annoying
Grand Capitals
Weapon Master - display tools/weapons
Ash Of Sin: Better AI
Construction Wand
Towns and Towers loot integration
Wakes - does it break again? Who knows

Updated:
Curvy Pipes
Fusion
Soulslike Weaponry
Artifacts
Continents
Curios
Ecliptic Seasons
Sophisticated Mods, as per usual

Removed:
ProjectE Integration - reducing efficacy of projecte
CTOV - Completely took over village gen besides integrated villages
CTOV Loot integration
Mysterious Mountain Lib - unused

Notes:
At this point, if you are not playing on a server I would recommend running one locally and running off that.
This alone gives massive performance gains in most instances, and C2ME and Starlight can not be included clientside due to crashes.

Known Bugs:
When loading in to a world or server after just starting the pack with shaders already on, distant horizons will not load. Disable and enable the shaders to fix.