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Blockheadism

Abandoned
Modpack used by the Blockheadism.net server

File Details

Blockheadism 0.10

  • B
  • Dec 4, 2016
  • 709.55 KB
  • 133
  • 1.10.2

File Name

Blockheadism-0.10.zip

Supported Versions

  • 1.10.2

The Game balance Changing update

 

 

  • Nerfs as far as the eye can see

 

      • Recipes for Environmental Tech got a lot more expensive
        • Like, a lot more
      • Environmental Tech miners now cost way more energy to run
      • Environmental Tech solar panels produce slightly less energy now
        • Tier 1 still produces 648RF/t
        • Just getting Tier 1 solar has become a lot more expensive though
      • RFTools Builder in quarry mode now uses more energy and is slightly slower
      • RFTools Dimensions now use more energy
      • Quantum Quarries disabled completely
      • Extreme Reactors now less fuel efficient and produce less RF/t
      • Extreme Reactors Turbines are more efficient to balance this out with later-game tech
      • Deep Resonance crystals now produce 50% the RF/t, but also store 2x as much energy in total. If you don’t need to max out your RF/t, this is actually a buff.
      • RFTools Power Cells in wireless mode significantly less efficient over distance.

 

  • Cyberware slightly buffed

 

      • You now have 150 tolerance instead of 100, split 100 / 50.
        • That’s 25 tolerance extra for free without drawbacks

 

  • RAM (memory) usage should be reduced significantly in this version!

 

      • This is thanks to the inclusion of the great FoamFix mod.
      • FoamFix does what it promises and makes Minecraft, particularly with big modpacks, use 15-25% less RAM on average.
      • If Minecraft slowed down your whole computer for you after a while, you can try lowering the amount of allocated memory a bit after this update. If you have “only” 8GB total RAM and have constant lag, try assigning 3.5GB allocated memory or less.
      • FoamFix has, a few hours ago. changed its license to GPLv3 with a special exemption for linking with Minecraft and associated libraries and can be included in Curse modpacks as 3rd party mod.
      • (Why yes, that *is* my name at the license section of the FoamFix website)

 

  • Computercraft should now properly work thanks to the Unborked mod.

 

 

  • A few other new mods:
    • CCTweaks
    • Plethora
    • OpenFM
  • Everything’s been updated to the latest available version. A few highlights:

 

    • EnderIO has re-added ME conduits and dense ME conduits
    • Vazkii wanted to push Quark over 100 features, and has released the “101 features update”
    • Tinker’s Construct has re-implemented bows and arrows
    • Deep Resonance should work properly again