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Biohazard: Project Genesis - The Ultimate Apocalypse

A groundbreaking apocalyptic modpack blending nuclear fallout with zombie and fungal nightmares. Features deep storyline, advanced weapons, custom crafting system, dynamic difficulty, and multiplayer focus. We are still working in more features!

File Details

Biohazard_Beta_0.4.5_server_pack

  • R
  • Jan 19, 2026
  • 926.94 MB
  • 18.6K
  • 1.20.1
  • Forge

File Name

Biohazard_Beta_0.4.5_server_pack.zip

Supported Versions

  • 1.20.1

Before updating, please make a BACKUP of your world.

What’s New in 0.4.5

  • Public Server List fixed You can now properly see public servers in-game, and also make your own server public!
  • Attempted fix for item stacking issues
  • Hopefully prevented spawning inside underwater/ocean bunkers...(including radioactive or spore biomes)
  • Spore Update: Various internal changes, and possibly a new Calamity...
  • World gamerules fix
    • Gamerules no longer reset on world load
    • hordeMultiplying is now disabled by default (fixing 1000 zombies issue)
    • Hardcore difficulty finally fixed
  • Difficulty curve improvements
    • Prevented difficulty from getting stuck when time is changed manually
    • Enemy stat scaling adjusted and stabilized (not big changes yet)
  • Extreme Sound Muffler added: Control individual sound volumes
  • Colorwheel + patcher: Aimed at better FPS in Create related enviroments.
  • World recovery safety: Deleted worlds now go to the trash/bin, so you can restore them if needed
  • Custom Discord Rich Presence added
  • Multiple optimizations & replacements
    • Improved performance & stability
    • Thanks to @chorb for suggestions and @eimizu for testing!
  • Config folder cleanup (thanks again to @eimizu)
  • Many mod updates and small tweaks under the hood