A remake of Better Than Wolves that is created for a more calm approach whilst still maintaining the brutal difficulty that Better Than Wolves has. This mod is very simple in terms of it's mechanics as I am still pretty new to coding with JavaScript.
There are many changes made to this mod and it is still VERY unfinished. The progression in this mod is pretty simple and there aren't that many things you can do.
The main things that are different from base BTW are the following:
- You can see your coordinates with F3, along with all other statistics default java grants you.
- It is a more recent version, meaning netherite exists.
- Sharpened Stones do not exist and mining is extremely slow no matter what tool you have, only becoming the speed of basically an Iron Pickaxe once you get the last tier.
- Reinforced Diamond tier now exists, requiring
- Bastions and Villages do not spawn, Netherite requires actual ingots arrranged in the crafting table to create tools, with sticks being blaze rods in their recipies. To make this bearable, Netherite will now drop 4 Ancient Debris whenever mined. Villagers, on the other hand, can only be obtained through finding zombified villagers.
- Losing hunger and health is not as punishing, though still very punishing.
- When creepers are actively exploding, they will leap into you, similar to Nightmare mode.
- Skeletons are a lot more tanky.
- Zombies are a lot faster.
- Campfires do not require fuel to keep active.
- The iron chisel does not exist anymore, with the crafting table recipe being much easier to create.
- Grindstones and Stonecutters are now essential to early game progression, allowing for an infinite source of string. Speaking of string, it is now obtained abundantly from knitting the wool of sheep. Sounds easy until the world randomly decides to stop spawning sheep. That isn't a feature by the way, it's basic ol' Minecraft doing it's thing.
- Villagers are no longer required for progression, though defeating the wither is still required.
There are more changes but I can't bother to list them. Just know that this mod is simply inspired off of Better Than Wolves and is much easier. The difficulty of your world also changes a few factors, like random respawning. For example:
- Easy and Peaceful: You do not randomly respawn, you always spawn at 0,0.
- Normal: The basic game.
- Hard and Hardcore: Whenever you die; you explode, are struck by lightning, and lose ALL of your items.

