Better MC [FABRIC] BMC3

Version 1.21.1 | Vanilla+ Experience With The Player in Mind | A New Era of Better MC!

File Details

BMC3 [FABRIC] 1.21.1 v16

  • B
  • Dec 6, 2024
  • 40.66 MB
  • 20.5K
  • 1.21.1
  • Fabric

File Name

BMC3 [FABRIC] 1.21.1 v16.zip

Supported Versions

  • 1.21.1
[Aether Update]
 
Changes:
- Added The Aether (by TheAetherTeam)
- Added Aether Villages (by Aureljz)
- Added Frostiful (by TheDeathlyCow)
- Added More Villagers : Re-employed (by frikinjay)
- Added Sodium/Embeddium Options Mod Compat (by Txni)
- Added Tips (by DarkhaxDev)
- Added Icy Vaults
- Added Icy Trial Spawners
- Removed broken custom dispenser behaviors
- Improved skillet flipping sounds
- Skillet wont play the item equip animation no more while cooking
- Skillet itself will also animate when flipping stuff
- Improved the driver workarounds for NVIDIA GPUs on Windows, potentially improving performance on laptops with hybrid graphics
- Improved the occlusion culling code so that it can be skipped when chunk updates do not modify the connected-ness of chunk sections, improving performance slightly in some scenarios
- Improved how server thread is ensured in singleplayer, fixing many real and potential issues
- Updated Spyglass and Vein Mining Keybind
- Updated Mods
 
Fixes:
- Lots of Changes and Fixes to Nature's Spirit
- Players sometimes getting stuck online
- Skillet flipping interpolation being broken
- Chillager Captains not dropping Ominous Bottles on death
- Bug where Power Snow walkable items could work when equipped in any armor slot
- Bug where clouds would render incorrectly when Fabulous! mode is used
- Bug with color blending that would cause some animated textures to flicker or render incorrectly, especially with shader packs.
- Some issues with translucent block rendering that could occur due to draw calls not being correctly sorted
- Bug where very large block entities in nearby chunk sections would be incorrectly culled
- Frostwalk protection race condition crash in singleplayer
- Race condition crash when fixing inconsistencies in party data
- Many real and potential issues in singleplayer by adding a lot of ServerLevel null checks
- Rare crashes when structures intersect due to processors applying mismatched nbt
- Bee Queen trades not giving correct amount of rewards
- HUD not showing the frontier you are on when logging in
- Snap option not having effect
- Possible deadlocks on worldgen
 
AS ALWAYS BACKUP YOUR WORLD BEFORE UPDATING