The main content features of this pack are large and comprehensive tech mods that add significant amounts of content, adding different ways to do base game things, as well as entirely new paths to take for getting and processing resources.
There are also multiple magic mods present, all with their own unique themes and identity, making sure we have something for all aspiring magic users, whether you want to be a classic wizard, a potion brewing witch, or a forsaken acolyte practicing the dark arts.
A great deal of effort has also been put into 'inter-mod compatibility', ensuring that you can pick up a handful of plants from one mod, and be able to do something useful with it in a completely different mod. If you're playing with this pack and you find things that aren't compatible and you feel like they should be, please contact us in our discord channel #local-man-ruins-everything, we can discuss your idea and I'm sure we would be happy to help.
There are many mods providing more options for storage solutions, whether they be simple boxes you can label, all the way to large, multiblock structures with power requirements and networks.
There are also a significant number of mods adding decorative blocks that complement both the base game style, as well as many of the bigger mods we've included in this pack.
Please note: This is a privately made modpack that I intend to run on my own private server. I do not make any money from this, nor do I accept donations. Anyone else that is interested in using this modpack is free to do so, in accordance with CurseForge's ToS.