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BCWolfPack

Tech based pack with minimal mod changes.

File Details

BCWolfPack-1.1.4a

  • R
  • Oct 9, 2018
  • 2.17 MB
  • 36
  • 1.12.2

File Name

BCWolfPack-1.1.4.zip

Supported Versions

  • 1.12.2

1.1.4a - Fixed CraftTweaker error

 

FORGE  14.23.4.2757 -> 14.23.5.2769

Build 2769:mezz: Fix Mesa biome entry tags in the BiomeDictionary (#5177)

Build 2768:LexManos: Bump version number for RB.

Build 2767:LexManos: Change biome spawn list entries to use factory method where possible        (#5075)

        LexManos: Prevent some texture loading errors from crashing the game (#5121)

        LexManos: Patch PotionHelper to use registry delegates (#5142)

        LexManos: Add a notification event for handling game rule changes (#5152)

Build 2766:LexManos: Change universal bucket support to use fluid names instead of instances(#5031)

Build 2765:LexManos: Fix NPE on clientside entities constructed with null world (#5170)

Build 2764: tterrag: Fix patches from #5160 running on the client and causing stutter

Build 2763: LexManos:

               Class transformer optimizations (#5159)

               * Filter packages for deobf transformation

               * Only serialize transformed class with TerminalTransformer if bytecode changed

Build 2762:github: Update github stale so issues can be Assigned

Build 2761:LexManos:

               Fix MC-136995 - Chunk loading and unloading issue with entities placed

               in exact positions. (#5160)

               Scatter gun patches to improve entity tracking and position tracking.

               Provided by Aikar through the Paper project, this commit of patches

               combines the following patches:

https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0306-Mark-chunk-dirty-anytime-entities-change-to-guarante.patch

https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0315-Always-process-chunk-registration-after-moving.patch

https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0335-Ensure-chunks-are-always-loaded-on-hard-position-set.patch

https://github.com/PaperMC/Paper/blob/fd1bd5223a461b6d98280bb8f2d67280a30dd24a/Spigot-Server-Patches/0378-Sync-Player-Position-to-Vehicles.patch

Build 2760: LexManos: Fix --mods and --modListFile arguments not making it past LaunchWrapper.

Build 2759: LexManos: Remove BlamingTransformer (#5115)

 

MODS

DankNull 1.4.33 -> 1.4.43

Fixed #138

Fixed #137

Fixed tons of stuff, removed docking station GUI access temporarily to just get this update out. It should run much more smoothly!

 

Actually Additions r140 -> r141

Re-release of r141 to fix an issue with the greenhouse glass.
http://ellpeck.de/actaddchangelog

 

Advanced Rocketry 1.4.0-102 -> 1.4.1-104

unbreak gravity controller

Fix ASM transformers... they've been broken for months

update libvulpes

added block hole, black hole generators

Allow player zero gravity in space stations if config is enabled

fixes small rooms not needing O2, fixes #1404

fix issue where player may need to relog after using rocket, introduced with multiple seats on rockets, add metadata support for fillerblocks

 

AromaCore 2.0.0.0.b156 -> 2.0.0.0.b161

Release 2.0.0.0.b161

Improve world teleportation. (Aroma1997)

Fix backwards compat. (Aroma1997)

Release 2.0.0.0.b160

Added a shortcut for registering a packet as packet and handler. (Aroma1997)

Release 2.0.0.0.b159

Clean up some more of the teleportation stuff. (Aroma1997)

Release 2.0.0.0.b158

Minor cleanup. (Aroma1997)

Release 2.0.0.0.b157

Fixed AromasMods/MiningWorld#176 (Aroma1997)

 

Brandons Core 2.4.4.173 -> 2.4.5.176

No changelog provided

 

Chisel 0.2.1.34 -> 0.2.1.35

#738 Fix chisel GUI not handling swap/throw clicks properly

#739 Fix Speedup blocks (concrete) no longer working

 

CoFH Core 4.5.3.20 -> 4.6.1.22

GENERAL:-QoL change for Gears.

FIXED:-Mitigation for mods which do...strange things with block drops.

ADDED:-Client-side config option to disable enchantment effects on CoFH items.

-Vorpal now has a visual effect.

 

CoFH World 1.2.0.5 -> 1.3.0.6

Backend adjustments and optimizations. Please refer to the wiki for feature generation instructions.

 

Cooking For Blockheads 6.4.63 -> 6.4.65

Fixed smelting recipes either resulting in item loss or free food

Fixed crafting recipe for the wall cabinet not working

Fixed crash on startup if Quark is not installed

 

CraftTweaker 4.1.9 -> 4.1.11

updated ZS head

Some missing IIngredient#getInternal implementations

recipes.replaceAllOccurences now supports an optional parameter that specifies recipes for which outputs shoudl be changed (uses IngredientAny in case no output was provided)

Loaders now can be delayed/frozen until the mod that froze them calls the frozen alias. This should allow for mods to prevent a loader from being loaded to early by other mods. They now need to subscribe to the load_finished event, if they want to get the post-finished loader stage though.

Added blockstate handling

Fixed NBT matching (again!)

Fixed recipe removal

Fixed JEI hide overriding item additions

Added a new loglevel called default.

-People can use that logger, and packdevs can disable its outputs entirely.

-All the other loggers wont be affected if the pack dev choses to disable

-that logger.

Added INVALIDATED loader stage

Added LoaderSkip info and AfterMerge info to default loader

Refactored CrTLoadingStartedEvent's signature

ODE.add can now remove entries from the MCOreDictEntry Blacklist

Made the block harvest event use weighted stacks

Made tooltips hardcoded to either shift key

Changed how RemoveRecipeShaped works

Add getRayTrace to IEntity

Added onPlayerInteractBlock to IEventManager

- Callthrough to onPlayerRightClickBlock due to naming inconsistense

- See #595 for info

Fixed NPE in SlotRecipe

Make sure ActionRemoveRecipesNoIngredients runs before the other recipe removals

CTGUI: Inputs now also use withTag to make the items look better in JEI

performance improvements when looping over items (need to be implemented by the mod author, if you're a crt addon dev, look here: https://github.com/CraftTweaker/CraftTweaker/pull/600)

Fix NPE for getSubItems when no creativeTab was found.

Fix creative tab searching

furnace.all shouldn't crash anymore on empty stacks

gave IEntityXP a setter for the value

 

Draconic Evloution 2.3.13.306 -> 2.3.15.312

######## 2.3.15.311 ########

-Fixed grinder getting stuck on invulnerable mobs.

-Added grinder blacklist.

######## 2.3.14.307 ########

-Fixed AOE mining not taking modified player reach distance into account.

-Fixed reactor not handling IO sides properly when outputting energy.

-Attempted top fix broken gui's caused by broken mob souls courtesy of Headcrumbs.

-Fixed Advanced Dislocator not working in portal or pedestal.

-Fixed crash when using CTRL-Pick Block on placed items.

 

Ender IO 5.0.33 -> 5.0.36

Added Iron Alloy to make use of all those extra unused ores (commit: 1ddcae4) (details)

Add legacy IHandler for paint blockstates (commit: 3f45ab1) (details)

Fixed forestry species upgrade texture (commit: d103d0e) (details)

Allowed Endergy Silver Capacitors to replace normal caps in recipes (commit: 4386ed1) (details)

#4890 Fix transceiver channel lists not persisting (commit: e340f2c) (details)

Added source files for texture (commit: a01e1d4) (details)

Added curseforge publishing for sub-projects (commit: 3f1518f) (details)

Renamed "Infinity Goop" to "Infinity Reagent" (commit: 798883f) (details)

Updated nethercotta texture (commit: bc7a5c1) (details)

Stellar gear recipes and final balance (commit: 9707380) (details)

Reorganized TiC registrations for alloys (commit: 6516b91) (details)

Made endergy ingots into Alloys (commit: a35e8ac) (details)

Modernized dye recipes (commit: 2246f8d) (details)

Fixed endergy alloy blocks lang (commit: 65802fb) (details)

Added endergy grinding ball recipes and stats (commit: 7f8cc98) (details)

Use a dynamic validator for cap bank text fields instead of length limit (commit: d50c264) (details)

Reverted bad file move (commit: 3de2c08) (details)

More sensible up/down buttons (commit: 28d62c9) (details)

Add endergy curse project ID (commit: 77f36df) (details)

Added Endergy cf project ID (commit: e23e36a) (details)

 

Ender Core 0.5.39 -> 0.5.41

Deprecate NBTAction (commit: 1ac8ea6) — tterrag / githubweb

Added Things compounding (commit: 2f7e4b2) — Henry Loenwind / githubweb

Don't create oredicts for 'mod:name' stuff that doesn't exist (commit: d0e32a3) — Henry Loenwind / githubweb

 

Environmental Tech 2.0.15.1 -> 2.0.17.1

Controllers now store contents on pickup

Compatibility Update

Bug Fixes

 

Extra Utilities 1.9.3 -> 1.9.4

Various recipes now use "chestWood"

Add integration for CraftTweaker (wip)

 

FoamFix 0.10.1 -> 0.10.2

Fixed Lawful reference in FML coremod name

Improved compatibility of JEI search tree patch

Minor improvements here and there

 

FTB Lib 5.3.0.53 -> 5.3.0.56

Added drawIcon in ContextMenuItem - LatvianModder

Added ForgePlayerConfigSavedEvent and ForgeTeamConfigSavedEvent - LatvianModder

Mouse is no longer updated in background of context menu - LatvianModder

Added ContextMenuItem.setCloseMenu() - LatvianModder

Added Resource Reloader integration - LatvianModder

Separated resource reload handlers, made them ISelectiveResourceReloadListener - LatvianModder

Updated Forge and mappings - LatvianModder

Merge pull request #75 from SE7-KN8/master - Kristi?ns Mic?tis

create de_de.lang - Sebastian Knackstedt

Fixed text going outside button box - LatvianModder

Fixed context menu item sorting - LatvianModder

Moved client config out of General category - LatvianModder

Big config changes, moved to mostly lambdas instead of value wrappers - LatvianModder

Reduced saved stack data even more - LatvianModder

Added standard team ID max length and pattern - LatvianModder

Removed ConfigTristate - LatvianModder

Added @FunctionalInterface to some classes, BooleanConsumer, removed TriFunction - LatvianModder

 

FTB Utilities 5.3.0.51 -> 5.3.0.52

Updated Forge and mappings - LatvianModder

Added NBT size checker before sending it back to server - LatvianModder

Big config changes, moved to mostly lambdas instead of value wrappers - LatvianModder

 

Immersive Engineering 0.12-85 -> 0.12-86

- Added support for JEI ghost ingredients to the assembler and routers (Malte)

- Re-Added razor wires hurting players trying to break them without wirecutters (Malte)

- Re-Added coloured pipes (Malte)

- Re-Added structural arms (Malte)

- Added clickable areas for JEI to the IE machine GUIs (TeamSpen210)

- Added the ability to apply Shaders to banners! (BluSunrize)

- Added a Silt vein for the Excavator, contains clay, sand and gravel (BluSunrize)

- Removed the additional http request for the changelog in the manual (Malte)

- Changed Mixer to allow the use of other mods' sheetmetal in its construction (tgstyle)

- Changed the way wire & connector models work internally (Malte)

- Feedthrough insulators can now be formed while wires are attached to the connectors (Malte)

- Fixed arc recycling calculations failing in rare cases (Malte)

- Fixed lag with certain setups of routers (Malte)

- Fixed conveyors sometimes showing the wrong model (Malte)

- Fixed crashes with recent Forge versions (Malte)

- Fixed the arc furnace not recycling damaged tools (BluSunrize)

- Fixed a crash with recent Forge versions (Malte)

- Fixed Wooden Posts connecting to Vines (BluSunrize)

- Translations Added/Updated: ru_ru (gri3229), ko_kr (mindy15963)

 

Industiral Foregoing 1.11.2-212 -> 1.11.4-214

1.11.4 (2018-10-02 20:54:28 +0200)

Fixed server side crash (Buuz135)

1.11.3 (2018-10-02 19:30:10 +0200)

Updated version and license (Buuz135)

Enchantment extractor reduces the repair cost when extracting enchantments, closes #422 (Buuz135)

Buffed hydrator range but it still doesnt hydrate water because forge doesnt accept PRs, closes #424 (Buuz135)

Enchantment Extractor now accepts enchanted books with 1 enchant and they simply get pushed to the output, closes #426 (Buuz135)

Enchantment Sorter now process stacks at a time, closes #425 (Buuz135)

Fixed potion brewer not working when the potions are stacked, closes #427 (Buuz135)

Fixed conveyor filters JEI dragging not filtering itemstacks , closes #430 (Buuz135)

Fixed black hole units going over the int limit, closes #431 (Buuz135)

Removed some debug (Buuz135)

Filters now work with fluids (Buuz135)

Added fluid conveyors (Buuz135)

Update things (Buuz135)

 

JEI 4.11.0.212 -> 4.12.1.217

v4.12.1

Small optimizations to startup time

v4.12.1

Fix #1355 Stopwatch is not reset when measuring plugin method execution time

Update uk_ua.lang (#1348)

Fix broken info recipes

v4.12.0

Use IIngredientType instead of raw ingredient Classes

Improve performance of adding strings to a Suffix Tree (#1329)

Catch and log crashes from IRecipeRegistryPlugins instead of crashing

Update MCP version

update(pt_br) Minor fixes (#1317)

Update zh_tw.lang (#1308)

Simplify ingredient focus code

Add more information when a rendering a recipe ingredient crashes

Use singletonList for single subtypes

Update sv_se.lang (#1286)

update ja_jp.lang (#1285)

Updated Polish translation (#1282)

update(pt_BR) maxRecipeGuiHeight (#1284)

update ja_jp.lang (#1283)

 

LibVulpes 0.2.8-37 -> 0.2.8-39

fix some language issues (I hope), fix issues with chunk boundries and multiblock machines

fixes #30

Update IC2 support for 1.12 https://github.com/zmaster587/AdvancedRocketry/issues/1197

prevent machines from being too greedy, fixes #1359

Don't print 'air' as a required block in the holoprojector

fix https://github.com/zmaster587/AdvancedRocketry/issues/1331

Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313

update dilithium texture

fix textures with lootbags, etc

fix items not dropping

support for https://github.com/zmaster587/AdvancedRocketry/issues/1068

fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069

fix https://github.com/zmaster587/AdvancedRocketry/issues/1039

Add locale overrides for #1012

Fixes jetpack toggle key #26

fix https://github.com/zmaster587/AdvancedRocketry/issues/977

fixes https://github.com/zmaster587/AdvancedRocketry/issues/991

fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819

add getters for outputs

add getters for outputs, update build num

fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954

disable curse builds temporarily

update artefact location for git

fix https://github.com/zmaster587/AdvancedRocketry/issues/939

add curseforge and changelog tasks.

 

Minecolonies 0.9.13-BETA -> 0.9.4-RELEASE

hotfix for crash

Some requested miner improvements (#2867)

adds Y level to levels view, also tries to fix node counting (should now display built nodes only) adds a possibility of having a sign in shaft level schematic to print some useful info about a level (now: level number, Y level, count of built nodes) * Fix miner crash with reload and fix chunkunload issue (#2874)

Fix issues the miner had with chunk unloading while he was on a task. * increase cap of slots to keep empty of builder * Hotfix, don't empty racks on paste * fix running around (#2870)

Fix pathfinding crash Improve builder efficiency * Update issue template for more consistent issues (#2866)

Update issue template for more consistent issues

Make barbarians place ladders and break walls (#2856)

Makes barbarians more intelligent and have them build ladders and break blocks and bridge gaps * I'm dumb, now officially (#2865)

Fixes in Townhall GUI * Fix executing disable barbs command when player isn't OP (#2864)

Stops the disable barbarian command being executed if the player isn't opped * Feature/guard rework#2 (#2858)

Refactor code to generalize between guard and fighting Ai Refactor code to abstract guard AI to keep specific AI clean Random job assignment on guard building creation. Smarter target search Target research if too far Stay within bounds of task (don't wander too far of) * Fix armor level requesting (#2860)

Fix armor level requesting

hotfix waypoint placement

hotfix lumberjack cut trees

fix grhadle file

hotfix spawn command

Fix/miner pathing (#2854)

Fixes quirky miner pathing in two steps * Feature/fix (#2853)

fix clipboard crash * Feature/fix (#2852)

Fixes server crash * Make compost usable by the farmer (#2848)

Allow farmer to use and request compost/bonemeal Move some pick up code to abstractEntityAiBasic to be used by all. * Fix/guard dump (#2846)

Fixes guard dumping no dumping while having a target * only refresh request manager if dirty (#2845) * Removed sheep entity from scan (#2844)

Removed sheep entity from scan and update other fixes * Merge remote-tracking branch 'origin/hotfix/townhall-rename' into version/1.12 * Fix #2840 * Workaround for fps (#2838) * improve herder code essentially. (#2830)

Stops herders from searching animals ALL THE TIME (should improve TPS) Fixes herder age recognition... * fix smelter and fix request window (#2827)

Fixes the smelter which doesn't take items to deconstruct from his chest Fixes the ability to fulfill several requests. * Fix/models (#2822)

Fixes all three female models * Better arrows in huts (#2760)

changed arrows and add page number system to all huts (is automatic for any number of pages) add onHover (display another element of given id) and on/off/isOn functions to Pane add dropfixx="{int}" to the dropdown element to fix X value in views with absolute X different than 0 * Citizen Mourn - #2713 (#2726)

This is an enhancement to citizen when a death of another citizen in the colony happen.

When a citizen dies for any reason (not a guard), regular citizen, a chat message will go out letting the player no that tomorrow the colony will mourn the loss of their citizen. This event will happen for the entire day. NO citizens, other than guards, will do anything. They will all be idle. They will hang around the town hall for the entire day like they are mourning the loss of another citizen. At the end of the day the game will go back to normal mode and people will work.

Each time a citizen dies, this even will be triggered. Hope this helps people killing off their citizen to get a better skilled on. * Ranger enchants (#2820)

Allows creature modifiers and Power enchants to increase the Ranger damage, can be enabled/disabled in the config

 

Quark r1.5-129 -> r1.5-130

- Automation: Added Random Things' Block Breaker to the piston TE moving blacklist, because the Block Breaker does not like being moved. You'll need to reset that part of your config for it to apply if you're on an old one.

- Decoration: Added "Charge" to the end of every banner pattern so it's consistent with vanilla

- Management: Added a config to disable the sorting button in the player's inventory.

- Tweaks: Fixed improved sleeping send a mesasge to players saying they're no longer afk if they're left alone in a server even if they weren't afk in the first place.

- Tweaks: Mobs that can open double doors will no longer crash the game if they're set to open one and it's broken.

- Tweaks: Squids will no longer shoot ink if attacked by anything other than a player.

- World: Added config option to change what layers clay can generate on.

- World: Clay no longer generates below layer 20.

- World: Fixed Varied Dungeons making the general dungeon frequency lower.

- World: Mobs are no longer allowed to path through speleothems.

- World: Speleothems will no longer generate under direct sunlight.

 

Reborn Core 3.10.1.335 -> 3.10.2.337

(modmuss50) #releaseBuild

(modmuss50) Work towards https://github.com/TechReborn/TechReborn/issues/1614 still need to move all the other recipes that need it to use the ore dict

 

Redstone Arsenal 2.5.1.13 -> 2.6.1.15

FIXED:-How about we give the Excavator a recipe, eh?

ADDED:-New tool: Flux-Infused Excavator. It's like the hammer, but it's a shovel.

 

Redstone Flux 2.0.2.3 -> 2.1.0.6

Some internal changes on how versioning is read; this will be used for gradual transition AWAY from this dependency. :)

 

Simply Jetpacks 2.2.7.45 -> 2.2.9.58

2.2.9

General

Changed HUD implementation again to the "old" one

Fixed

Crash when CoFHCore is not installed

2.2.8

General

Changed HUD implementation

Updated russian localization - Thanks @YuRaNnNzZZ

Updated chinese localization - Thanks @DYColdWind

Added

Support for TE's Holding entchant

Config option for disabling state messages

Fixed

Missing textures for vanilla integration

Wooden gear to use ore dict

 

No More Recipe Conflict 0.11 -> 0.12

-Refresh switch button position as late as possible: Fix modded gui like TinkersConstruct

-More generic support of craft table

-Skip checking recipes conflict multiple times if table content didn't change

-Specific support for AppliedEnergistics2 and EnderIoMachines

-Force fix TinkersConstruct crafting station

-Blacklist some TinkersConstruct tables

 

Thermal Cultivation 0.3.0.7 -> 0.3.1.8

-Minor update, compatibility patch for new Enchantment effect disable feature in CoFHCore.

 

Thermal Dynamics 2.5.1.14 -> 2.5.3.16

2.5.3:

FIXED:-Fixed improper multistack extraction for higher tier Servos and Retrievers.

2.5.2:

FIXED:-Corrects a corner case issue with Fluiducts.

 

Thermal Expansion 5.5.0.29 -> 5.5.2.39

5.5.2:

GENERAL:-A couple of removed recipes have been readded.

                -Some overlooked recipes have been added.

5.5.1:

GENERAL:-Backend refactors.

ADDED:-Config options for JEI plugins (client-side).

                -More recipes. :)

CHANGED:-Redstone behavior of machines has been reverted so that operations are able to finish on toggle.

FIXED:-Corrected errant behavior with recycle recipes.

                -Fixed a minor issue with the XP collector.

                -Mitigated crashes caused by other mods doing questionable things.

 

Thermal Foundation 2.5.0.19 -> 2.6.1.22

2.6.1:

CHANGED:-Gear recipes are different. :)

FIXED:   -Fixed a minor issue with Fluid Ores.

                -Sticks are correctly OreDict'd now.

2.6.0:

ADDED:-New tools: Excavators. :) 3x3 shovels. No, not original. But easy enough to make.

                -More Gears, as requested.

CHANGED:-Various recipes now better support the OreDictionary.

FIXED:   -The Forge Lexicon will no longer eat ingots if you leave them inside it.

 

Tick Profiler 0.0.6 -> 0.0.7

 

 

UniDict 2.7b -> 2.8

-New Integration:IC2 Classic (Compressor, Extractor, Macerator, SawMill, Recycler, Scrap Box).

-A few changes on Immersive Engineering Integration. #114

 

Valkyrielib 2.0.15.1 -> 2.0.17.3

Fix for tiles not dropping

JEI integration Fixes

No changelog provided

Added github link to guide

 

Waystones 4.0.63 -> 4.0.67

Fixed waystones still requiring XP even when in creative

Re-added option to spawn waystones just anywhere randomly in the world

Made waystones generated like that look mossy to distinguish them from player-placed waystones

 

Woot 1.4.4 -> 1.4.5

[#383] Ignore invalid drops picked up from Tartarus. This stops air drops appearing in the gui.