promotional bannermobile promotional banner

BCWolfPack

Tech based pack with minimal mod changes.

File Details

BCWolfPack-1.1.2

  • R
  • Aug 22, 2018
  • 2.16 MB
  • 55
  • 1.12.2

File Name

BCWolfPack-1.1.2.zip

Supported Versions

  • 1.12.2

Forge 23.4.2739 -> 23.4.2757

Build 2757:        mezz: Increase time it takes for Github Pull Requests to go staleBuild 1.12.2-14.23.4.2756:        bs2609: Allow network leak detection level to be specified (#5067)        goto.minecraft: Added getter for children of CompoundIngredient (#5082)        bs2609: Add variant alias for item models not loaded via blockstate (#5025)Build 1.12.2-14.23.4.2755:        itwasmec4:New SleepingTimeCheckEvent to add yet another way to control sleeping.(#5013)        bs2609: Fix server watchdog thread occasionally crashing on first run (#5019)        bs2609: Fix saved toolbars not working with non-vanilla items (#5063)Build 1.12.2-14.23.4.2754:        bs2609: Allow sending packets to client from ServerConnectionFromClientEvent(#4991)Build 1.12.2-14.23.4.2753:        TheCyberBrick:Fixed overworld spawn point reset when respawning in another dimension(#4982)Build 1.12.2-14.23.4.2752:        redstoneinfire: Fix ModList cache never being updated (#5081)Build 1.12.2-14.23.4.2751:        tterrag1098: Fix loading languages with no underscore in the name (#5105)Build 1.12.2-14.23.4.2750:        1036527+thommy101:Fixed Redstone and RedstoneDiodes placement on modded blocks that use     BlockFaceShape.SOLID for Top.  (#5100)Build 1.12.2-14.23.4.2749:        daemon.umbra: Fix blank Server GUI console log (#5089)Build 1.12.2-14.23.4.2748:        mezz: Fix SlotItemHandler.isItemValid checkBuild 1.12.2-14.23.4.2747:        mezz: Improve performance of FluidRegistry.getBucketFluidsBuild 1.12.2-14.23.4.2746:        bs2609: Fix received data for last vertex format element not being recorded(#5074)Build 1.12.2-14.23.4.2745:        Karthas077: Fix missing lang entry for Swim Speed attribute (#5064)Build 1.12.2-14.23.4.2744:        Karthas077: Added Swim Speed Attribute to EntityLivingBase (#4990)Build 1.12.2-14.23.4.2743:        bs2609: Add function to lookup model location for an ItemStack (#5017)Build 1.12.2-14.23.4.2742:     gegy1000:Resource type sensitive ResourceManager reloading, Disabled by default,but may increase performance. (#4658)        bs2609: Allow custom SpawnPlacementType registration (#4973)Build 1.12.2-14.23.4.2741:        InsomniaKitten: Added CreativeTabs#getBackgroundImage (#5034)        cbrittain10:Add functionality in IItemHandler to test if a slot can accept an item(#5033)        bs2609: Fire colour events for mesa and swamp biomes (#5029)        Bward7864: Improve crash report details (#5011)Build 1.12.2-14.23.4.2740:        Chollis81: Add wooden doors to the OreDictionary. (#5036)

 

Advanced Rocketry 1.4.0-95 -> 1.4.0-96

Add addtorch command, more help

 

AutoRegLib 1.3-18 -> 1.3-20

Fixed inventories not providing capabilities, which was preventing Quark blocks (Pipes and Chutes) from receiving input from other mods.
Fixed the drop-in capability not being registered properly, which was causing crashes with other mods.
Moved in AbstractDropIn from quark for futureproofing.
.19
Added tools to help rotate stuff around other stuff.
Implemented hooks for dropping items onto other items in the inventory.
Implemented some state and model features to allow dynamic models with retextured sides. (KnightMiner)
Inventory blocks can now opt out from being synced and saved in case their inventory is non-standard.

 

CodeChickenLib 3.2.1.350 -> 3.2.1.351

No Log

 

Cyclops Core 0.11.8 -> 0.11.9

Changes:
* Lazily register capability constructors
  In cases where the registry is not used,
  the Forge event listeners will not be invoked,
  which can be sometimes slow as can be seen in #113.

Fixes:
* Fix rare SendPlayerCapabilitiesPacket crash on dimension changes, Closes #114

 

Environmental Tech 2.0.13a -> 2.0.15.1

Removed console messages
Added Flight Speed Modifier
Fixed Nanobot Beacons

 

Extra Utilities 1.8.3 -> 1.8.5

Add a check to prevent CME's in the power grid system. Should fix issues with shift-clicking into GUIs.
Fix various issues and crashes related to Lux Sabers
Fix crash when potions are unregistered.

 

FTB Utilities 5.2.0.37 -> 5.2.0.40

FTBLib 5.2.0.31 -> 5.2.0.39

 

Industrial Foregoing 1.10.7-204 -> 1.11.1-206

Added fortune addon (Buuz135)
Animals now produce more Pink slime in the Mob Slaughter Factory (Buuz135)
Fixed some description typos (Buuz135)
Added glowstone to the laser drill (Buuz135)
Buffed Fermentation Station operations (Buuz135)
Added a botton the plant sower to disable hoeing, closes #412 (Buuz135)
Update ko_KR.lang (E. Kim)
Create ko_KR.lang (E. Kim)
1.11.0 (2018-08-11 21:04:34 +0200)
Fixed some random casting code that did nothing in the sludge refiner, closes #405 (Buuz135)
Fixed labels sometimes crashing, closes #404 (Buuz135)
Added a few uses for the pink slime ingot, more incoming soon (Buuz135)
Added a recipe for the pink slime ingot using the Fluid Sieve (Buuz135)
Added better localizations for some stuff (Buuz135)
Added pink slime ingot (Buuz135)
Updated translation (Ore Meat and etc...) (DenisMasterHerobrine)
Added a better description for the Fermentation Station (Buuz135)
Added Washing Factory, Fermentation Station and Fluid Sieving Machine, a new ore processing system based on meat. (Buuz135)
[ru-RU] Updated translation to v1.10.7-204 (DenisMasterHerobrine)

 

LibVulpes 0.2.8-36 -> 0.2.8-37

Update IC2 support for 1.12 https://github.com/zmaster587/AdvancedRocketry/issues/1197
prevent machines from being too greedy, fixes #1359
Don't print 'air' as a required block in the holoprojector
fix https://github.com/zmaster587/AdvancedRocketry/issues/1331
Fluid machines will start processing when a fluid is added by bucket instead of requiring manual restart, https://github.com/zmaster587/AdvancedRocketry/issues/1313
update dilithium texture
fix textures with lootbags, etc
fix items not dropping
support for https://github.com/zmaster587/AdvancedRocketry/issues/1068
fix for https://github.com/zmaster587/AdvancedRocketry/issues/1069
fix https://github.com/zmaster587/AdvancedRocketry/issues/1039
Add locale overrides for #1012
Fixes jetpack toggle key #26
fix https://github.com/zmaster587/AdvancedRocketry/issues/977
fixes https://github.com/zmaster587/AdvancedRocketry/issues/991
fixes https://github.com/zmaster587/AdvancedRocketry/issues/938#issuecomment-351028819
add getters for outputs
add getters for outputs, update build num
fix itemHandler, https://github.com/zmaster587/AdvancedRocketry/issues/954
disable curse builds temporarily
update artefact location for git
fix https://github.com/zmaster587/AdvancedRocketry/issues/939
add curseforge and changelog tasks.

 

McJtyLib 3.0.3 -> 3.0.4

WARNING: Do not load any worlds with McJtyLib 3.0.3 or earlier if you last saved them with McJtyLib 3.0.4 or later!
Joseph fixed log warnings due to tile entities being registered with names like "minecraft:xnet_controller" instead of "xnet:controller".
Joseph made a bug in NEI just log an error and not crash us
Various changes for Ariente

 

 

Minecolonies 0.9.8 -> 0.9.10

reload list more often and fix compile error
Fix builder derping (#2807)
Fix armor requesting to include modded armor (#2803)
Makes workers stack their items when they return it to the hut. Makes guards work any armor as long as its ItemArmor (for now) * Citizen - Happiness - /Bug fix #2799 (#2800)
On the citizen windows, there is now a "next" and "previous" button on the gui. This will allow you to toggle between the main view and the happiness view.
The Happiness view allows you to view the different modifiers that affect that citizens happiness. Each value has a color to it. "RED" means has a negative affect on their happiness "GREEN" means it has a positive affect on their happiness
Also, BUG. The no fields modifier was not checking to make sure they are a "FARMER" and was applying it to every citizen. That is why most citizen couldn't get above a value of 6.0
Having everything "YELLOW" will get you a value of 8. to get higher you need some in green. * Fix townhall destruction and wake up (#2802) * Fix/builder positioning (#2801)
Builder dumps every time they come to their hut Builder prefetches all materials he finds in his hut until his inventory is almost full Avoids dmans getting stuck at warehouse Calculates a better point to build the building from more realistically
0.9.9
Update all medieval schems (#2797)
Allow adding extra ores for miners to recognize in the config (#2789)
Patrol point render (#2779)
Render patrol points Fix citizen crash enable banner rendering improve guard performance fix pathfinding crash * Feature/2772 progress manager (#2781)
To increase our user retention I increased a progress manager which tracks the progress of the colony and guides the player through the colony creation.

 

Mystical Agriculture 1.6.12 -> 1.6.13

Fixed a crash involving PneumaticCraft harvest drones

 

Pam's Harvestcraft 1.12.2v -> 1.12.2x

Fixed: Bug: Right clicking on crops no longer activates any held item (PR by panoskj)
Fixed: Bug: Shipping Bin now accepts raw duck, raw turkey, and raw venison (PR by JSW-TheOtherOne)
Fixed: Bug: Sheep and Cows should breed normally when vanilla balance is enabled (PR by Mxater)
Fixed: Bug: Garden spread rate makes a lot more sense now! (PR by codewarrior0)
Fixed: Bug: Several Ore Dictionary labels work correctly even with vanilla food balance disabled (PR by clienthax)
Fixed: Bug: Vanilla food balance should no longer spam the console or break advancements (PR by clienthax)
Fixed: Texture: Gardens and Saplings should render the correct size (PR by Mrbysco)
Improved: Textures: Almond and Banana look much better (PR by WolfieWaffle)
Improved: Crops: White Mushrooms can now be planted on mycelium (PR by JSW-TheOtherOne)
Added: Language: ko_kr by mindy15963
Fixed: Recipe: Meringue recipe now correctly requires toolMixingbowl, listAllegg, listAllsugar, cropLemon, foodCornmeal
Added: Recipe: Alternate nopales salad requiring cactus fruit

 

Quark r1.4-125 -> r1.5-127

- Management: The trash can icon no longer gets confused about where it's supposed to go if you open the recipe book.
- Misc: Fixed parrot eggs being Grey instead of Gray.
- General: Added the new Oddities module, including more complex which requires the Oddities addon to be installed.
- General: Moved some things around in the q Button menu to accomodate new buttons and the Oddities module.
- Automation: Added Iron and Gold Buttons. Iron is slow, Gold is fast.
- Automation: Added a Sugar Block. It dissolves if next to water.
- Automation: Added the Redstone Randomizer, made like a comparator but with Biotite.
- Automation: Fixed broken redstone behaviour with observers. (quat)
- Automation: Fixed the Chute desyncing a bit when just placed.
- Building: Added Framed Glass, a new glass type made with iron that looks cool for medieval builds.
- Building: Added Pavement for all types of stone.
- Building: Improved the Carved Wood texture. It no longer looks like a terrible mismash of wood plank textures (which it was).
- Client: Added a better looking effect for mobs on fire.
- Client: Better Vanilla Textures now makes Beetroot Seeds less awful.
- Client: Dropped items now flash when they're almost despawning.
- Client: Fixed panorama screenshots messing up the player's rotation and sending an error message instead of confirmation. (quat)
- Client: Fixed using the search bar when having invalid enchanted books in an inventory crashing the game. (quat)
- Client: Fixed the description for the panorama screenshot feature saying it's triggered by F12 instead of F2.
- Decoration: Added Flower Pots being able to hold every flower. (KnightMiner)
- Decoration: Added Paper Lamps.
- Decoration: Added wood variant Pressure Plates and Buttons.
- Decoration: Colord Flower Pots also have the ability to hold every flower. (KnightMiner)
- Decoration: Fixed paper walls breaking instantly and not having the proper sound assigned.
- Decoration: Paper Walls now have a big variant.
- Decoration: Tallow can now be used as a fuel source, smelting one item each.
- Experimental: Added [DATA EXPUNGED].
- Management: Added the ability to add chests to boats by right clicking them in.
- Management: Added the ability to right click shulker boxes with items to add the items to the box.
- Management: Better Crafting Shift Clicking now supports Villagers.
- Management: Delete Items now has a trash can icon you can drop stuff in.
- Management: Dropoff/sorting now supports forge SlotItemHandler. (asiekierka)
- Management: Fixed a possibility for world corruption with dropoff. (palaster)
- Misc: Added Parrot Eggs. Feed a parrot some Beetroot Seeds and it may pop out an egg after a bit!
- Misc: Fixed a crash with the Slime in a Bucket if the NBT data isn't correct.
- Misc: Fixed some log spam thanks to the glowstone dust and gunpowder blocks not having item models.
- Oddities: Added Pipes, a fancy way to transport items, designed so you need some thought to make them work.
- Tweaks. More Stackables now supports potions, soups/stews, and saddles.
- Tweaks: Fixed minecart interaction not dealing well with cart items that were replaced by other mods like Railcraft. (palaster)
- Tweaks: Fixed villagers that don't know how to open doors being forced to open two doors at a time crashing the game. (palaster)
- Tweaks: Improved Sleeping now turns itself off if you have SleepingOverhaul so it doesn't break it.
- Tweaks: Improved the code for hoe harvesting, it should be able to detect plants from Biomes'o'Plenty now.
- Tweaks: Signs from the Minecraft Guideposts mod are now blacklisted from sign edit.
- Vanity: Fixed desyncs when sitting in stairs.
- World: Added Fairy Rings, new rare flower structures with some cool ore under them.
- World: Added Speleothems (stalactites and stalagmites) to caves, they come in all 7 stone types, as well as netherrack. You can craft them too.
- World: Fixed Cave Crystals not working with Chisels & Bits.
- World: Made world stone clusters more common by default.

 

ValkyrieLib 2.0.13a -> 2.0.15.1

No Log

 

Woot 1.4.2 -> 1.4.3

[#377] Add missing recipes for Blood Magic Crystal upgrades
[#378] Ignore LivingDeathEvent for FakePlayer