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BCWolfPack

Tech based pack with minimal mod changes.

File Details

BCWolfPack-1.0.9

  • R
  • Jul 18, 2018
  • 2.15 MB
  • 45
  • 1.12.2

File Name

BCWolfPack-1.0.9.zip

Supported Versions

  • 1.12.2

Added:

Malisis Core - required for Malisis Doors

Malisis Doors - Garage, factory, castle doors. Custom door builder

 

Updated:

Actually Additions r135 -> r137

Should resolve all issues introduced by r136.

Removes legacy world data loader. It wasn't used for the entire life of 1.12, so this won't matter.

Fixes matching logic in the Empowerer so that recipes using the same ingredient instance work properly.

The farmer will now only plant from seed slots.

The farmer will now only attempt to plant if the current block can be replaced.

Fixes issues with the farmer overriding existing blocks.

AutoPlacer now properly fires every event it can.

The disableable item configs now properly only read from english, these will be reworked in 1.13.

API version updated. Some compat may be broken. Modtweaker has already updated, Agricraft has updated, IE has not.

Resolves an unusual interaction between the ESD and the vanilla furnace.

All recipe systems have been rewritten to use Ingredient.

Compost now uses a custom IBakedModel instead of a TESR.

The crusher is no longer animated when not crushing.

r136

Fixed a crash in BlockWildPlant.

Prevented torch placement on laser relays.

Auto breaker no longer dupes clay.

Traveller's Sack should no longer crash with NBT-heavy items inside.

Items with Curse of Binding can no longer be removed inside the Energizer gui.

Crusher recipes no longer allow duplicates, and use Ingredient for inputs. Hopefully modtweaker compat was maintainted.

Massive overhaul to the inventory system of AA. Some things might be broken, but overall the underlying structure fixed a few things.

 

Advanced Rocketry 1.4.0-88 -> 1.4.0-89

Excuse the colorful language, writing code is stressful at times
Fix space elevator not working between planet/moon 
fix #1340 
fix crash with hitting the up button 
change invalid planet from -1 to something else, address #1320 
fix #1325 
Fixes #1248, #1326 
Fix rolling machine not being able to take recipies without water, fix bad recipies, fixes #1313 
remove extraneous file 
fix #1302 
don't unregister dims that aren't registered this seemed to cause issues on Sponge, simple check that shouldn't hurt anyone 
build deobf 
possible fix for #1279 
fix railguns not working station => planet 
resolves #1059 #987 #1002 
Fix for duplicated artifact slots on Warp Controller (#1266) 
Fix for custom gas config not showing on GasGiatns (#1267) 
fixes #1254 
fix accidental removal of GC handling 
fix gas mining rockets only half connect to infrastructure, #1256 
add extraneous load for world #1257 
fix spelling error in config comments 
Update GC handling for 1.12, should fix #1135 
orbitalTheta, icon now transfer from config folder when resetFromConfig 
improvements to the tranciever 
planet loading fixes, things and stuff 
fix crash when trying to store data to non existant chip in the warp controller 
fix random world crash when opening rocket contents 
Fix pressure tanks returning wrong capability Fair warning: this was written on github, so you might want to double check the syntax. This fixes crashes like [this one](https://pastebin.com/NTsgib8A) when getCapability is queried with a capability other than IFluidHandlerItem. 
Jetpacks massivly improved 
fix jetpack not deactivating in certain conditions, fly speed interference 
fix crash with recent forge builds #1235 
fix issue with jetpack recipe not working in chemical assembler 
Fix #1228 
Fix #1215 #1199, make sure planets know where they're going 
fix gravity becoming gravy, +1 if you get the reference, #1211 
fix name in pressurized tank 
fix bad localization with solar collector 
fix white screen with rocket builder, with AR only 
fix #1210 
add sizes to artifacts 
fix #1165 
Don't push default values to XML 
prevent crash if a planet is removed 
fix a few mistakes 
update minor version number 
Address #1205 
Add some variation in lunar spawning, liquid oxygen lakes 
terrain gen revamp, added cave planets, they are very slow

 

Connected Textures Mod 0.3.1.16 -> 0.3.2.18

Hotfix: Fix bad import causing crash

0.3.2.17

Further optimized render caches
Changed all occurrences of "chisel" to "ctm"
Added a few new profiler sections, and cleaned up the names all around

 

Cyclops Core 0.11.6 -> 0.11.8

Fix advancements in infobook not syncing anymore after a first sync, Closes CyclopsMC/IntegratedDynamics#385

 

Extra Utilities 1.7.6 -> 1.8.1

Fix server crash

1.8.0

Added Lux Saber (1.12 only)
Add extended gravity potion
Crafters now have separate input/output inventories
Add additional checks to ensure cursed earth spawned zombies cannot spawn reinforcements
Support for nest blacklist filters (credit: Zarkov2)
Boost range of fire axe
Fix missing fluid localizations
Fix mipmap rendering error
Fix divide by zero error in texture gen with certain texture packs (credit: CLDawes)

 

FTB Utilities 5.2.0.29 -> 5.2.0.30

Fixed flight not working after restarting server

Added keybinding for NBT editing (By default Alt+N)

Only abort teleport if health is lost during wait

If player is riding an entity, it will be teleported with them

 

FTB Lib 5.2.0.24 -> 5.2.0.25

Fixed crash when saving player NBT

 

Immersive Engineering 0.12-83 -> 0.12-84

-Changed handling of Potions in the mixer: (BluSunrize)
    - Now supports MixPredicates as well as custom brewing recipes
    - Shows properly in JEI, based on Potion output, rather than input
    - Bottling recipes are consistent, anything you can mix, you can bottle (ideally)
    - Added tooltips to Potion fluids to show which mod added the PotionType
    - Added compat for KnightMiner's Inspirations, allowing their Splash and Lingering bottles to be filled
Added a separate JEI Handler for Arc-Recycling (BluSunrize)
Added a particle trail to Minecarts that use fancy shaders (e.g. IKELOS) (BluSunrize)
Added the ability to pop Balloons by hitting them with a Projectile (BluSunrize)
Added Shader Particles to the Railgun and Drill (BluSunrize)
Added a "Noise" component to the revolver, which will make it attract nearby mobs when fired (BluSunrize)
    - Adding a bit of a stealth/survival aspect
    - Probably not super impactful in normal singleplayer, but could be fun for pack makers
    - This will play into a larger customization system for the Revolver, to be implemented in the future
Re-Added some shader textures that got lost in the 1.11 update (BluSunrize)
Changed Arc-Recycling to run in init and be overall cleaner (Malte)
Changed the recipe for Vacuum Tubes to use Nickel Plates (BluSunrize)
Fixed compatability with ActuallyAdditions and AttainedDrops (Shadows-of-Fire)
Fixed out-of-thread call to JEI functions causing crashes (BluSunrize)
Fixed depth-rendering issues in JEI handlers (BluSunrize)
Fixed shiftclicking on IE's containers (BluSunrize)
Translations Added/Updated: zh_cn (DYColdWind)

 

Industrial Foregoing 1.10.3-181 -> 1.10.4-187

Added black hole labels

Tree Fluid Extractor should work with all the logs rotations

Fall distance resets when bouncing the conveyors

 

McJtyLib 3.0.2 -> 3.0.3

Again a fix with opaqueness. It was not done correctly last time
A few new features for the upcoming Ariente mod
Joseph tried to work around an issue with NEI sometimes causing the GUI's from McJtyLib to fail. This is not fixed yet but now it should crash earlier. If you have this problem a lot remove NEI for now

 

Minecolonies 0.9.4 -> 0.9.6

New Beta: This includes too many changes to list them:

Square Colonies New Workers Tons of bugfixes BuildTool improvement ScanTool improvement

 

RFTools 7.54 -> 7.55

Some manual fixes by Evan Cobb
Fixes for the charged porter from Evan Cobb
The redstone receiver and transmitter were missing from the creative tab
Joseph fixed camo shields the right way

 

Steve's Carts Reborn 2.4.21.107 -> 2.4.22.109

(modmuss50) #releaseBuild
(modmuss50) Merge branch '1.12' of https://github.com/TechReborn/StevesCarts into 1.12
(modmuss50) Fix dupe bug, https://github.com/FTBTeam/FTB-Continuum/issues/343

 

Waystones 4.0.43 -> 4.0.49

Added "Disallow Breaking Generated" option. This will make waystones spawned in world generation unbreakable.

Added option to adjust the right-click charge up time of warp stone and warp scrolls.

Made all recipes use the Ore Dictionary for ingredients (by rremer).

Fixed waystone item model being invisible on recent Forge versions.

Fixed crash when TooltipEnricher is installed.