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BCWolfPack

Tech based pack with minimal mod changes.

File Details

BCWolfPack-1.0.8

  • R
  • Jul 11, 2018
  • 2.15 MB
  • 46
  • 1.12.2

File Name

BCWolfPack-1.0.8.zip

Supported Versions

  • 1.12.2

REMOVED

Deep Resonance

 

ADDED

Better Advancements

-Cosmetic improvement to the advancement system

Fanny Pack

-Multiple selectable Hotbars

stimmedcow: NoMoreRecipeConflict

-Allows you to choose which item to make if 2 items share the same recipe

 

Astral Sorcery 1.9.1 -> 1.9.3

Fixes:

- Fixed grindstone chances being '1 - chance'. Flipped the chance to work properly now.

- Fix moonphase iteration crash on worlds with massive negative world time (*looking at you AGAIN GC*)

- Fix Gateway nodes not at all visible for gateways in the same dimension

- Tweak perk effects for the breedable-perk. Caused massive animal overflow "problems"

- Fix client/server desync client-crash from evorsio cape effect

1.9.2

Additions:
- Ingame Configuration for all of AS' configurations
- Added Patreon-Effects for some Patrons (The rest didn't tell me what they want yet :V)


Fixes:

- Fix client crash when breaking blocks out of sync with evorsio cape

- Fix Amulet-Capability attaching itself to empty itemstacks

- Fix world generation crash with structure controllers not getting a specific type set during population

- Fix client desync on containment chalice after pulling fluid out of it via pipes (same for lightwell btw)

- Fix crystal disappearing from ritual pedestal after relogging in SP

- Change gateway target ordering so it'll always show closest gateway first if they're in the same direction (to avoid some gateways being inaccessible through certain other gateways)

- Fix ritual pedestal chunk-update rates in SP

- Fix infinite loop if worldtime is negative (GC why you do this..)

 

Bibliocraft 2.4.4 -> 2.4.5

Fixed a crash that keeps occuring with the clipboard
Fixed a crash with framed fancy signs that came up after the previous update
Fixed a nullpointer crash that could occur with the atlas, canvas, compass, map tool, marker pole, and seak backs.
Fixed the reading enchantment so it can be applied to helmets and helmets function like the reading glasses again.
Fixed enchantments on books not showing up with the reading glasses or a helmet with reading enchantment
Added support for new Mystcraft books and such on bookcases.

 

Brandon's Core 2.4.2.157 -> 2.4.3.168

No Change Log

 

Code Chicken Lib 1.8+ 3.1.9.344 -> 3.2.0.345

No Change Log

 

Connected Textures Mod 1.12-0.3.0.15 -> 1.12.2-0.3.1.16

Changes

Move away from trove collections, this may increase performance slightly

Fixes

Fix compatibility with forge versions >=2718
Fix a slow memory leak caused by render caches (covers1624)

 

CraftTweaker 4.1.8 - 4.1.9

fixed biome names on servers, close #526

update wiki command to point to the new docs

fixed forge complaining about duplicate ASM

fixed legacy oredict code close #541

========================================================

ZSLint!!! Run /ct zslint and open visual studio on the script folder!

========================================================

Fixed duplicating Close #543

Added biome types.

 

Dark Utilites 1.8.207 -> 1.8.211

Added a config option to allow charms in any bauble slot

 

Draconic Evolution 3.11.290 -> 3.12.297

Dropped support for mc 1.12 (Now requires mc 1.12.2)
Fixed spawner not spawning slime outside of slime chunks.
Fixed broken crystal logic causing unintended chunk loading.
Fixed issue with contributor downloader throwing errors
Fixed generator consuming fuel container items.
Reduced NBT clutter on tiles when harvested.
Fixed jei fusion recipe integer overflow with expensive custom recipes.
Added configs to disable the armor hit sound and renderer.
Added optional key binding to toggle item dislocator.
DE now forcibly sets the thrower of item stacks where forge for whatever reason does not (can be disabled) This is needed for the Item Dislocator.
Tweaked Draconic Helmet NV logic. Helmet will now only clear NV effect if lock mode is enabled end night vision is disabled.
Added "Layer" view to the energy core build guide.
Reduced the rate at which the armor shield can be attacked to once every 4 ticks.
Fixed EIO broken spawner -> stabilized spawner conversion recipe.
Attempted to fix issue with enchantment config toggling the wrong enchantment.
Added config option to enable recipes that clear nbt from crystals, injectors, etc..

 

Ender IO 5.0.26 -> 5.0.29

Many Changes: https://ci.tterrag.com/job/EnderIO-Modules/job/EnderIO-Combined/changes

 

Ender Storage 1.8+ 4.3.131 -> 4.4.132

No Change Log

 

Ender Core 0.5.31 -> 0.5.35

No Change Log

 

FastWorkBench 1.5.0 -> 1.5.1

Very small change to ensure the fast crafting table is registered after all other replacements.

 

FTB Utilities 5.2.0.28 -> 5.2.0.29

Fixed flight not working after restarting server

Added keybinding for NBT editing (By default Alt+N)

Only abort teleport if health is lost during wait

If player is riding an entity, it will be teleported with them

FTBLib 5.2.0.23 -> 5.2.0.24

Fixed crash when saving player NBT

 

Immersive Engineering 0.12-82 -> 0.12-83

Added the Extracting Conveyor. It pulls from inventories like a Hopper (BluSunrize)
Added even fancier Shaders with pulsing colours and dynamic rendering. Quite open for addon devs, too! (BluSunrize)
Added the IKELOS shader to make use of this
Added maps to the vanilla Cartographer which lead to Mineral Veins (BluSunrize)
Added a config option to disable all use of the stencil buffer for old Intel GPUs (Malte)
Added normal tools (Axe, Pick, Shovel, Sword) made from Steel and Treated Wood. Good durability & efficiency, iron harvest level (BluSunrize)
Added a new rarity, "Masterwork". Currently only for Shaders (grabbags gained from secret advancements) but will have more use in the future! (BluSunrize)
Changed ItemRouters to allow pulling as well, allowing for filtered extraction (BluSunrize)
Changed BlastFurnace to not start using a new piece of coke if there is nothing left to smelt (Malte)
Changed the Excavator's Mineral Veins to consider the chunks in a radius of two around them, to avoid duplicate veins (BluSunrize)
Changed Chemical Thrower to factor in player-momentum to projectiles (TeamSpen210)
Fixed wires sometimes leaving behind the damage sources when broken (Malte)
Fixed the TConstruct compat module failing (Malte)
Fixed Hammers and Wirecutters to be properly repairable (Malte)
Fixed Wirecutters to be enchantable (Malte)
Fixed texture and model errors being spammed (Malte)
Fixed dropping conveyor spawning countless fake items in certain setups (Malte)
Fixed conveyors causing infinite loops in rare cases (Malte)
Fixed a crash when breaking a connector after dying (Malte)
Fixed wires connected to transformers breaking when they shouldn't (Malte)
Fixed horizotal wires on the breaker switch (Malte)
Fixed crashes with the Core Sample Drill in some dimensions (Malte)
Fixed pipes accessing the world from wrong threads (Malte)
Fixed a dupe bug (Malte)
Fixed the skyhook for vertical wires (Malte)
Fixed placing blocks against pipes not working as expected (Malte)
Fixed the garden cloche accepting any item into the fertilizer slot (Malte)
Fixed the workbench creating excess items (codewarrior0)
Fixed obstructed connections not rendering properly in LAN worlds (JamiesWhiteShirt)
Fixed Razor Wire not having collision on upper wall section (TeamSpen210)
Fixed Arc Furnace recycling being broken (BluSunrize)
Fixed Squeezer and Fermenter not updating the GUI when filling buckets (BluSunrize)
Improved log output when a compat module fails (Malte)
Translations Added/Updated: ja_jp (iceink001), ru_ru (kellixon ), zh_tw (vongola12324)

 

Industrial Foregoing 1.10.1-176 -> 1.10.3-181

Water Condensator now produces water if it has 2 water sources or more

Artificial dye is disabled if the dye mixer disabled

Fixed light blue conveyors not having a recipe

Mob Slaughter Factory only generates meat/pink slime if it damages entities

Fixed Item Splitter checking the opposite side of the output configuration

Different logs produce different amounts of Latex in the Tree Fluid Extractor and can be modified using Crafttweaker (Any fluid can be added)

 

JEI 4.10.0.198 -> 4.11.0.202

Code Changes

 

Minecolonies 0.8.9646 -> 0.9.4

New Beta: This includes too many changes to list them:

Square Colonies New Workers Tons of bugfixes BuildTool improvement ScanTool improvement

 

Mob Grinding Utils 0.3.6 -> 0.3.7

Fixed most blocks to actually be Wither and Dragon proof and not just blast proof.

Added new feature to Absorption hopper - players can now toggle a render of it's AOE from within it's GUI.

Added new feature to Absorption hopper - AOE box can be offset in any direction by up to the size of it's AOE.

Added new feature to Fans - players can now toggle a render of it's AOE from within it's GUI.

Added new Block - The Entity Conveyor, will move Mobs, Players and Items along a Horizontal Vector.

Added new Block - The Ender Inhibitor, will prevent ender teleportation within 8 blocks (prevents Endermen and EnderPearl Teleports).

Changed a few Tool Tips to clarify some features.

Re-coded packets and a few other 'under' the hood things.

 

Placebo 1.3.4 -> 1.4.0

Adds code required for the upcoming deadly world port.

 

Reborn Core 3.8.9.300 -> 3.9.2.319

3.9.2.319

(modmuss50) Add back missing method #releaseBuild

3.9.1.318

(modmuss50) #releaseBuild
(modmuss50) Merge branch '1.12' of https://github.com/TechReborn/RebornCore into 1.12
(modmuss50) Fixed https://github.com/TechReborn/TechReborn/issues/1560
(drcrazy) Fix for HUD energy value and active state

3.9.0.315

(drcrazy) #releaseBuild
(drcrazy) Removed Location and CoordTriplet deprecated classes.
(drcrazy) Fixed some warnings.
(drcrazy) Block dismantle by wrench got its sound back.
(modmuss50) Fix incorrect usage of item stack checking
(drcrazy) PowerAcceptor formatting + some work on TechReborn/TechReborn#1547
(drcrazy) Fixed a few warnings.
(drcrazy) Updated transformer upgrade logic. Closes TechReborn/TechReborn/#1550
(modmuss50) Always add cap to items even if forge power is disabled, fixes #1544
(drcrazy) Fixed license header.
(professorprospector) Merge branch '1.12' of https://github.com/TechReborn/RebornCore into 1.12
(drcrazy) Refactored getDrops to override newer method
(modmuss50) Merge branch '1.12' of https://github.com/TechReborn/RebornCore into 1.12
(modmuss50) Add command to dump all modids to a file
(drcrazy) More changes for block wrenching
(drcrazy) Moved wrenching logic to separate class
(prospector) Merge branch '1.12' of https://github.com/TechReborn/RebornCore into 1.12
(prospector) Add output libs task to gradle

 

Steve's Carts Reborn 2.4.21.105 -> 2.4.21.107

(gorymoon) Fixed open tank not occupying any sides. Fixed solar panel not using sky light. Added tooltip to open tank. #releaseBuild
(modmuss50) Fix 2 incorrect item stack is empty checks

 

Storage Drawers 5.3.6 -> 5.3.7

Fix duplication bug when dropping container items

 

Tesla Core Lib 1.0.14 -> 1.0.15

fixed performance issues with too many sync packages

 

UniDict 2.5c -> 2.5f

f: IE Crusher: Certain Items Missing Secondary Outputs

e:added support for Chemical Injection Chamber on Mekanism Integration

   added support for Extractor on Industrial Craft Integration

   a few improvements on Immersive Engineering Integration

d:TEIntegration for latest builds thanks @clienthax

 

Xnet 1.7.1 -> 1.7.3

1.7.3

Fixed a few baked models that didn't test for null state. This fixes XNet for recent versions of Forge

1.7.2

Fixed a very stupid bug in the item handling when there were multiple extraction points and some of these were disabled by color mask and/or redstone mode. As soon as it tested one of those extraction points it would ignore all remaining extraction points if the conditions didn't match.

 

FORGE

Changelog:Build 2732: tterrag1098: Fix potential deadlock when chunkload raises non-IO exception (#4861) mezz: Update license header on ChunkIOThreadPoolExecutor
Build 1.12.2-14.23.4.2730: LexManos: Fix MDK not having license texts.
Build 1.12.2-14.23.4.2729: bs2609: Change some client hooks to use GlStateManager functions (#5010)
Build 1.12.2-14.23.4.2728: Weissmoon: Write full class name in undefined packet error messages. (#4970) marvinroesch99: Move some test mods into appropriate packages (#5006)
Build 1.12.2-14.23.4.2727: bs2609: Fix ItemHandlerHelper.giveItemToPlayer creating item entities with incorrect contents (#5007)
Build 1.12.2-14.23.4.2726: minecrell: Setup configuration for licenser Gradle plugin minecrell: Restore original license headers of delta package minecrell: Restore original license headers in Maven versioning package LexManos: Run licenseFormat to apply license header to all files.
Build 1.12.2-14.23.4.2725: bs2609: Fix player movement status not syncing across dimension change (MC-10657) (#4974)
Build 1.12.2-14.23.4.2724: kinglemming: Fix ISpecialArmor to allow for "Unblockable" damage to be handled if the armor opts in. (#4964) bs2609: Fix some ClassCastExceptions incorrectly being logged in FML handshake. (#4972)
Build 1.12.2-14.23.4.2723: LexManos: Fix NPE when sleeping in some custom beds. Closes #4956 LexManos: Fix FML entity network spawning not using EntityBuilder's facctory. Closes #4845 and #4846
Build 1.12.2-14.23.4.2721: LexManos: Added Fluid Place Block Event for when fluid changes blocks in world. (#4627)
Build 1.12.2-14.23.4.2719: LexManos: Cleanup licenses
Build 1.12.2-14.23.4.2718: tterrag1098: Fix MC-234: Z-fighting when viewing break animation side-on (#4928) latvianmodder: Added Item#readNBTShareTag(ItemStack, NBTTagCompound) (#4932) bs2609: Switch from trove to fastutil collections (#4933) UnRealDinnerbone: Add Farmland Trample Event  (#4895)
Build 1.12.2-14.23.4.2717: bs2609: Clean up some dimension manager code and add a command to list dimensions (#4902)
Build 1.12.2-14.23.4.2716: bs2609: Change item model loading priority to fix model conflicts (#4898)
Build 1.12.2-14.23.4.2715: mezz: Improve server console implementation (#4821)
Build 1.12.2-14.23.4.2714: bs2609: Add validation to recipe registry (#4957)