Description
A mudpack that enhances the game with additional content ranging from exploration, fishing, farming to combat and building, while maintaining balance and harmony between additional content and the vanilla experience. Some features would make the game easier in certain aspects while others would make it harder.
Features:
- Diversity in mobs and structures
- Improved terrain generation
- Changing of Seasons with longer days and nights
- Warmth and Thirst management
- Improved combat system with new weapons, enchantments, and enemies
- More villager professions and trades
- 4 new wood types
- 3 new metals – 1 natural and 2 artificial
- Bunch of new building blocks and decorations
- 50 quests that guides the player to certain mechanics as well as better exploration and progression
Minimal additions to the End at the moment.
certain vanilla changes to be noted:
- campfire grants regeneration
- husks drop sand
- polar bears drop leather
- changes to vanilla equipment stats
- changes to vanilla villager trades
- certain crops and trees have specific biomes where they can only be planted and grow on.
- players can only light up repaired ruined portals
- torches burn out after certain period of time
The pack pushes forward to support:
- long term slow progress gameplay
- blind playthrough without much of spoon-feeding
Possible Future Plans:
- diamond progression overhaul
- more villager professions
- End update + possible new dimension
- new biomes
- mending overhaul
- transition to 26.1.2






