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Baescape

A modpack for all! Explore, create, engineer, survive!

File Details

Baescape 1.1

  • R
  • Jun 25, 2021
  • 1.60 MB
  • 29
  • 1.16.5
  • Forge

File Name

Baescape-1.1.zip

Supported Versions

  • 1.16.5

Baescape 1.1 is here!

The first update of Baescape brings some magic, and more dimensions for you to explore.

Instead of the regular changelogs where I simply list all the things that were added or changed, I'm also going to mention the important aspects of the addition, but also make sure to check out the new mods, I won't be able to hit it all!

 

-Added PowerCraft Gates

PowerCraft Gates adds integrated redstone logic gates. It's something that I personally really enjoy having and I'm sure many players will be able to enjoy at a small, or at a large scale.

-Added The Abyss: II

The Abyss adds a whole new dimension, one of darkness ready to consume the overworld. Dive head first into this new adventure, fight new minibosses, go obtain new armor and new tools. This mod also adds some magic to the modpack, adding artefacts as well as many spells for the player to discover.

-Added Advent of Ascension

Advent of Ascension is an incredible mod, I do recommend you check them out personally. They add over 20 new dimensions which you unlock by beating the previous one. They add 35 new bosses each with unique loot, and over 500 creatures across their dimensions. It truly is an adventurers dream, a never ending campaign to conquer world after world.

-Updated AppleSkin

AppleSkin now also shows how much health the player will be regenerating from their food.

-Updated Tinker's

Bug fixes.

-Updated Mowzie's Mobs

New textures for Foliaath and Ferrous Wroughtnaut. Bug Fixes.

-Updated Alex's Mobs

Alex's Mobs added their first boss, the Void Worm, along with a few other creatures; the Frilled Shark and the Mimic Octopus. They also added some more food items, and fixed bugs and crash errors.

-Updated WhisperWoods

Ultimately fixed Hidebehinds, they are now more transparent in daytime, and take 1/4 damage instead of being immortal in day. They only spawn at night now and have reduced blindness effect. Hirschgeists now spawn at least 300 blocks away from each other.