BaerCraft

BaerCraft aims to provide an escape from reality by creating an extremely vibrant and sentient world. There's plenty to explore and many creatures to meet along the way. Be aware of the life and terrain that lies below.

File Details

BaerCraft-0.8.5.6.zip

  • R
  • Jun 3, 2023
  • 53.43 MB
  • 99
  • 1.16.5
  • Forge

File Name

BaerCraft-0.8.5.6.zip

Supported Versions

  • 1.16.5

Changelog 0.8.5.6


So, a lot of new or altered features. Most being small or QoL. Some things were present and haven't changed, but I'm too lazy to figure that out after having comitted the changes. Please go here if you're interested in seeing the heaping amount of changes that were made (this is only referring to the Forgery features.ini config file and NOT the entire 0.8.5.6 update)


-Adjusted tree generation for beaches

-Fixed incorrect values for heart and power crystal shards dropped by hostile and peaceful entities

-Slightly lowered the seperation between illager forts

-Slightly lowered the seperation between infested temples -Slightly lowered the spacing between infested temples

-Lowered the seperation between plague asylums -Lowered the spacing between plague asylums


Mod Updates:

-Updated Forgery

Changelog:

Added fireresistancetwo Added billboarddrops2d Fixed exploit with toolsinbundles Fixed multilinesignpaste Fixed fscript screen not applying by default in singleplayer Fixed incompatability with EMI Fixed inanimatescanbeinvisible on forgery Various mapping fixes, fixing Player Free Spawners, Spawners Always Tick, Old Tooltip, Enter Selects Highlighted Suggestion, Obsidian Tears, Encroaching Emeralds, and potentially others Fixed Creepers Can't Climb Fix incompatablity with FTBLib Fix oldtooltips not rendering bundle contents Add oldlavascaling Fix entitiescantclimb/creeperscantclimb negating fall damage when next to a ladder [Fabric] Fabric API is no longer required [Forge] Add /forgery:client command Fixed loading Minecraft classes too early Fix a few sound-related crashes Redo foliagecreepers (should fix issues on 1.19) Fix scarescreepers taking effect when it shouldn't Fix oldtooltip incompatibility with EMI Fix togglestance icon fading affecting more than just itself Fabrication and Forgery have become very difficult to maintain. Help us plan a 4.0 rework by voting for your favorite features: https://framaforms.org/fabrication-features-poll-1673977753 Fix Eidolon incompatibility (Forgery) Fix Allays not responding with less restrictive noteblocks enabled (1.19.2) Fix keybinds not registering (Forgery 1.19.2) Fixed Fabrication not loading in dev enviorments Fix Foliage Creepers incompatibility with Continuity Change Foliage Creepers to not require a resource reload Forgery: * Fix legacycommandsyntax * Fix booksshowenchants * Fix toolsshowimportantenchant * Fix rainbowexperiance * Fix swapconflictingenchants * Fix toolsinbundles * Fix dimensionaltools Fix Forgery crash with origins Fix some default configs in general Add infinitycrossbowsmodded Fix swapconflictingenchants crashing on 1.16/java8 Fix swapconflictingenchants bug Forgery specific: - Fix flatitems - Fix grindstonedisenchantig (on versions prior to 1.19) Taggable players config loader now prints an error on an unknown key Add entitiessinkinfallingfluids [1.19.3 only] Fixed mipmapping being broken Remove Packed Atlases. It doesn't work on 1.19.4 and was only an experiment. Anyone who had it enabled shouldn't have it enabled — it causes major render artifacts. Make despawingitemsblink work if syncattackeryaw is not loaded Improve FabInjectors redirect finding (Might make it work on Forge?) Fix inanimatescanbeinvisible not working properly with Glow Item Frames lavacausesfalldamage is now available in taggableplayers and FScript Fix some server log spam 1.18+: - New fabrication:includeiniteminventorycheck item tag for toolsinbundles and nofilledinventoriesinshulkers - Add velocitybasedfalldamagereset Fix FabInjector trying to correct field redirects when it shouldn't. (Caused crash between noplayerdeathanimation and Nostalgic Tweaks) Make weaponizedpearls scriptable Improve fscript ui command Re-add blinking_drops to 1.16 (got accidentally removed) Fix flickering attributes conflict with Apotheosis Fix void particles not rendering correctly on some systems Fixed despawningitemsblink blinking rapidly with some modded items

-Updated Macaw's Bridges

Changelog:

Fixed Issues:

  • Unknown item id 'mcwbridges:most1 in advancement for iron bridge
  • The texture of the wooden log stairs are mirrors compared to the actual bridge mod, making them look unconnected.

-Updated Macaw's Doors

Changelog:

Added: - Bamboo Variants - Sliding Glass Door - Store Door - Wooden & Iron Portcullis

Changes: - Removed some redundant model files - Optimized Bark door blockstates - Removed handles from shoji item textures to be more accurate to its block model

Fixed Issues: - Collision issue with barn doors ( Fix by DiRtens ) - Recipe book clutter fix - Mangrove doors have wrong hinge/knob color - Mangrove door items have a reddish tint to them - Opened garage door has purple/black break particles - Updated language for zhcn by WadjetSama - Fixed Breaking Multiblock Doors Crashes World - Updated language for zhcn by WadjetSama - Villager interacting with wooden porticullis crashes the game - Crash with wooden portcullis with other mods, because of the tag wooden_doors

-Updated Macaw's Trapdoors

Changelog:

Fixed Issues: - Bamboo Swamp Trapdoor and Bamboo Tropical Trapdoor have identical recipe ( Tropical coudln't be crafted )

Changes: - Bamboo Trapdoors have been renamed to Mesh Trapdoors

Parity with Forge version of Macaw's Trapdoors: - Wooden Trapdoors & Prints can now be used as fuel in furnaces

Fix : Warped Ranch Trapdoor Shows Acacia Top Fix : Oak Ranch trapdoor exception crash Fix : Recipe Unlock Fix : Some Recipes in the recipe book are not shown grouped

-Updated Drink Beer

Changelog:

This update conatins an important bugfix. [fix] Fixed a bug that may cause dupe problem. Thanks to @thsco111(베르트모리조).

-Updated Xaero's Minimap & Worldmap