Avalon

1.10.2 Private server modpack

File Details

Avalon Beta 0.2.0

  • B
  • Mar 16, 2017
  • 3.95 MB
  • 263
  • 1.10.2

File Name

Avalon-0.2.0.zip

Supported Versions

  • 1.10.2

Avalon Beta 0.2.0


Added CoFHCore
Added Thermal Foundation
Added Redstone Arsenal
Added Thermal Expansion
Added Thermal Smeltery

 


All mods mostly updated to be compatible with the new CoFH mods and or remove support since CoFH mods are still ‘beta’


Updated Actually Additions
-Make the coffee maker store its coffee cache when breaking it
-Added emptying recipes for fluid placer and collector
-Made the magnet ring not use energy when not picking something up
-Remove the black quartz made from coal and quartz recipe (<3)


Updated AE2 Stuff


Updated BdLib


Updated Bed Bugs
-Half completed messages no longer disappear when waking up


Updated Blood Magic


Updated Botania


Updated CodeChicken Lib


Updated Cooking For Blockheads


Updated CraftTweaker


Updated Crossroads


Updated Cyclic
-New Content: Safe Dynamite, Mining Dynamite, Monster Ball, Experience Pylon.


Updated Deep Resonance


Updated Drawers & Bits

 


Updated Dynamic Surroundings
-Compass HUD! When holding a compass in either hand location information will be displayed above/below the crosshair.
-Nether dimension background sound (may need some tweaking)
-Mod support (FTB Beyond Modpack):
Actually Additions
Thermal Expansion


Updated ElecCore


Updated Ender IO


Updated Ender Storage


Updated Ender Utilities
-Fixed everything that people found over a 7 month period since last update


Updated Engineers Workshop
-Added a crusher module


Updated Environmental Tech


Updated ET Lunar


Updated Extra Utilities
-Added "Analog Crafter", a crafter with 9 input slots that doesn't need a predefined recipe
-Machines/generators now have a redstone modes (ignore/on/off/pulse)


Updated FoamFix


Updated Forestry


Updated FTB Utilities
-Re-added JourneyMap Integration


Updated FTBLib


Updated Gendustry


Updated Immersive Engineering
- added RazorWire! It pricks and slows, and you can electrify it.
- added Fluid Concrete. Slows entities down and immobilizes them when it dries
- added a Potion fluid. Effects vary on NBT data. Works in the Chemthrower, can be bottled in Bottling Machine.
- added blocks for (almost) all IE Fluids
- added the Mixer! It mixes solid components into fluids to make concrete or various potions!
- added Turrets! Configurable targeting, currently allowing for fluids (Chemthrower) or bullets (Revolver) as ammo


Updated Iron Backpacks


Updated jglr’s Uncrafting Table


Updated JEI


Updated ModTweaker


Updated Modular Routers


Updated Mouse Tweaks


Updated Nether Metals


Updated Open Computers


Updated Platforms


Updated Prefab
-Aqua Base
-New Options for Starter House

Updated Pressure Pipes


Updated Reborn Core


Updated Refined Storage


Updated RFTools
- the endergenic generator should now be a lot more stable and predictable


Updated Shadowfacts’ Forgelin


Updated ShetiPhianCore


Updated Storage Drawers


Updated Tiny Progressions
-Added some things.


fixed some things.


Did some other things.

 


:P

 


Updated TOP Addons


Updated UniDict
-Thermal Expansion Integration(Compactor, Pulverizer, Redstone Furnace, Induction Smelter)
-
Updated ValkyrieLib


Updated Woot


Updated XNet
-Added a manual for XNet containing all the info you need (almost)
Alot of changes/updates since last update


Updated Xtones