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Automation Nation!

A relaxing, relatively lightweight tech modpack!

File Details

Automation Nation! 1.3.0

  • B
  • Mar 14, 2021
  • 3.81 MB
  • 484
  • 1.16.5

File Name

Automation Nation!-1.3.0.zip

Supported Versions

  • 1.16.5

THIS. CHANGES. EVERYTHING!!!!!! It's time for Automation Nation version One! Point! Three! Point! Oh!!!!!!!!

 

!!!WARNING!!! THIS VERSION SHOULD NOT BE USED WITH OLD WORLDS! Too much has been changed and added, so you'll have to start again from scratch. Don't worry, There's enough "different and new" stuff for you to warrant starting over!

 

I don't want to make this changelog too long, but I'll try and explain the major changes a little more in-depth.

-Added Biome Specific Farming!!! That's right, you can't just grow anything anywhere now. Instead, every crop in the game has been assigned a specific set of biomes that it can grow in. Trees will only grow in their native biome, nether warts only grow in the nether, and so on. By using the Growth Analyzer Wand, you can see which crops can grow in your current biome. Don't worry, though! Wheat will grow in every biome, so you'll always have bread to snack on :) (Oh and BTW, the IE Garden Cloche ignores these restrictions.)

-Revamped the Questing System!!! I've updated and re-done the quests from the ground up, and made them more like tutorials to get you started with the core mechanics of the mods in this pack. Once you complete a tutorial set, you'll be able to complete Quest Clusters. These are short questlines meant to introduce you to a useful mechanic of a particular mod. Once you complete enough of these clusters, you'll unlock more tutorials and quests! However, nothing is preventing you from figuring things out on your own, and you are free to do whatever you want in whatever order you choose! *Please note that quests are still a work in progress, and could change in a future update. Stay tuned for future information!

-Quality of Life Updates!!! Ask and you may receive! Automation Nation has now included numerous QOL mods, including a simple Gravestone mod, Inventory sorting and hotbar refilling mod, Toast Silencer mod, and more! To top it all off, I've even got a Swanky new Custom Title Screen, featuring my lovely logo I made in Google Drawings :)

-Let's Get Cooking!!! Pam's HarvestCraft 2 was a fun mod, but unfortunately many people (myself included) are starting to see it as a bit too clunky and bloated. There were just wayyyyy too many food items!! As such, I've removed PHC2 and replaced it with something a bit more fun and immersive: Farmer's Delight! You'll be cooking up a storm as you use tools like cooking pots, cutting boards, and more to whip up over 40 different delectable dishes! Every single new dish added can be sold at the Market for coins, which can be used to buy fabulous items and tools! Compete or collaborate yadda yadda yadda...you've heard that line a thousand times!!!

 

Here's some more of the smaller changes that aren't the main focus, but they're still neat

-Changed a lot of recipes around! This includes Vehicle Mod engines and tools, as well as Engineer's Decor's machines.
-Added a lot of new recipes, including a Magma Block recipe and an Essence Fluid recipe!

-Added a few new content mods, including Apple Trees, Engineer's Decor, and more!

-Fixed some bugs with crafting recipes. Everything should be properly Ore-Dicted now.

-Tweaked some configs. Some things have changed power balance and consumption now. Expect these things to change over time in future versions!

 

And of course, I can't be forgetting the most important part...

 

The Server Pack!!! You've been asking for it, so here it is! I'm releasing a server pack, all nice and ready for Forge Server use. I recommend searching up a guide on how to properly install it. Instructions may vary based on server provider. (Note: The Server Pack is highly experimental. I haven't tested any of Automation Nation's features with Multiplayer, so any feedback on how things go would be greatly appreciated!)

 

That's going to be it for this changelog. I've also updated the Curseforge description page to better reflect the new features and modlist of this pack. Happy Automating!