Ascension of Ages

A curated progression pack across defined ages utilizing unique mod flavor, gated advancement, predatory revamped mob systems, tech & magic integrated by custom recipes throughout, and algorithm-designed boss placement required for progression in each age.

File Details

Ascension of Ages-v0.6.1.0.zip

  • R
  • May 28, 2026
  • 42.41 MB
  • 28
  • 1.21.1
  • NeoForge

File Name

Ascension of Ages-v0.6.1.0.zip

Supported Versions

  • 1.21.1
- added in EMI ++ Forked, remove EMI++.
- removed end's phantasm, luminous nether, gardens of the dead, enderscape, chrono dawn
- added netherex, unusual end, promoted astral dimension to stage lock path
- added in Questlog, a mod that is being tested to transition our questing away from FTBQuests.
- added in AoA Core, which does several big things: it fixes the Create mixin crash, so now 6.0.10 works with newest versions of Aeronautics and Sable.
** IT IS NOT UNLIKELY THIS CAUSES AN ISSUE, IF IT DOES: DOWNGRADE CREATE TO 6.0.9, SABLE TO EARLIEST VERSION, AERONAUTICS TO EARLIEST VERSION, DRAGONS PLUS TO PRE-6.0.10 PATCH! **
- Core also implements team-based progression tied to Questlog, it will utilize a sigil system with a rendered necklace in the Curios slot to identify your team.
- Adds in astages hooks so that there is one universal parent over everything, but is primarily used to debug and test quests, not really adding content.
- Added EMI loot back in, added Better End Cities Better End, Integrated Catacylsm, Biolith, Spectrum (pastel is removed), Sable: Physics compat, Sable Waystones compat, and updated tens of mods too.
- Industrial Revolution has been authored, along with stage grants, but it is only accessible through Questlog. This may not be 100% functional as of right now, so do not expect to complete this transition. The next update will allow for this.
- adjusted world generation settings to be tweaked to more realistic values, with higher emphasis on mountains, cliffs, cohesive biomes that respect humidity and temperature zones around them, but no major changes made so this should not affect current worlds.
- removed stony cliffs mods, implemented configs with lithostitched instead.

## Known Issues
- Some Modonomicon entries still placeholder.
- Do not update mods that were not manually updated, these will crash your game if they are such as Cristellib and Create.

## Bug Fixes
- fixed EMI rendering issue: EMI++ was outdated, EMI++ forked fixes this.
- Fixed leaks of items like paxel, AIOT, and numerous other items that caused progression to break
- tied changes to AoA core mod - now, items are following a higher tiered authority mod.
- AoA core mod fixes create 6.0.10 crash, mods can now be updated again. Also fixes other things, and contains a new GUI for an ftbteams-like integration style
- fixed world tiers of apotheosis not beginning since Haven was locked
- fixed some quest dependency issues
- fixed some items bein gated too early.
Clean install recommended; existing worlds migrate fine with a backup. Thanks for playing.