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Ascending Fishers

A progression-focused fishing adventure featuring custom gear, automation, bosses, mod integrations, and a full quest-driven journey from cast to endgame.
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Ascending Fishers-0.6.4.zip

File nameAscending Fishers-0.6.4.zip
Uploaded
Oct 3, 2026
Downloads
1.7K
Size
2.3 MB
Mod Loaders
NeoForge
File ID
9051301
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Ascending Fishers 0.6.4

Automation, Utility & Questbook Update

Ascending Fishers 0.6.4 updates the pack to Ascending Fishers Core 0.5.9 and adds several new automation and quality-of-life options alongside a large questbook cleanup.

Updated Ascending Fishers Core

  • Updated Ascending Fishers Core to 0.5.9.
  • Reworked all 15 Material Ball recipes to use 1 matching material → 1 Material Ball.
  • Improved Material Ball water infusion.
  • Expanded the Angler’s Arsenal fishing-system documentation.
  • Fixed Angler Bow first-person orientation.
  • Improved Mob Water progression guidance.

New Mods

Added:

  • Simple Magnets 1.1.12c
  • Torchmaster 21.1.13
  • Super Factory Manager 4.34.0
  • Create: Integrated Farming 1.4.3

These additions provide new item collection, spawn control, advanced logistics, factory automation, and Create-based farming options.

Refined Storage Wireless Fix

  • Increased the Refined Storage Controller energy buffer from 1,000 FE to 50,000 FE.
  • Fixes networks shutting down when high-power wireless upgrades such as the Infinity Range Booster are installed.
  • Normal Refined Storage energy costs remain intact.

Questbook Update

The questbook has been expanded and polished to:

  • 49 chapters
  • 1,075 quests
  • 3,626 unique quest/object IDs

Added 21 new Optional Mod Help quests:

  • Simple Magnets Guide — 7 quests
  • Torchmaster Guide — 7 quests
  • Super Factory Manager Guide — 7 quests

Fishing Progression Improvements

  • Updated 11 resource-water quests to use their matching Material Balls as the actual progression objectives.
  • Moved the important Fishing Systems documentation into the permanent Angler’s Arsenal Guide.
  • Retired the old standalone Fishing Systems quest chapter.
  • Improved Material Ball and hostile-water progression instructions.
  • Added clearer Auto Angler and catch-routing guidance.

Questbook Fixes

  • Fixed four Optional Mod Help chapters that appeared without names.
  • Restored 22 missing quest dependency links.
  • Fixed invalid chapter-tab text and special-character problems.
  • Cleaned up chapter naming and presentation.
  • Preserved the consolidated Create and Applied Energistics 2 progression chapters.
  • Retired duplicate/obsolete Create and AE2 expansion chapters remain removed.
  • Improved Optional Mod Help organization and progression flow.

Flux Networks Documentation

  • Added information explaining that Flux Plugs may occasionally display 0 FE/t while still transferring power normally.
  • Energy transfer itself remains unchanged.

Thanks to everyone testing the pack and reporting bugs and progression issues!

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