Ascending Fishers-0.6.2.zip
What's new
Ascending Fishers Modpack 0.6.2
Quest Progression, Multiplayer & Boss Balance Update
Ascending Fishers 0.6.2 improves several major progression systems, consolidates large mod questlines, completely rebuilds Apothic Enchanting progression, improves multiplayer islands, and rebalances Ironjaw.
Ascending Fishers Core 0.5.8
Updated Ascending Fishers Core to version 0.5.8.
Multiplayer Islands
- Added
/startangler join. - Joining without a player name sends you to the newest/highest-numbered platform.
- Added
/startangler join <player>. - Players can now intentionally share another online player's assigned island.
- Joined islands become the player's current island assignment.
/home islandreturns players to their assigned island.- Automatic first-time island assignment remains supported.
- Updated multiplayer help text.
- Fixed StartAngler command registration reliability.
Ironjaw Rebalance
Ironjaw has received a major first-boss balance pass.
A hidden issue was discovered where Ironjaw could still inherit vanilla Elder Guardian attack behavior in addition to his custom boss attacks.
This inherited attack system has been removed.
Ironjaw now uses only his intended custom attacks.
Additional changes include:
- Reduced health.
- Reduced armor.
- Reduced base attack damage.
- Reduced charge damage.
- Reduced tail slam damage.
- Reduced water burst damage.
- Longer attack cooldowns.
- Lower knockback.
- Later enrage threshold.
- Removed accelerated attack cooldowns while enraged.
Ironjaw should now better match his intended early-game position while retaining the same fight mechanics.
Applied Energistics 2 – Full Progression
The previous split AE2 quest structure has been consolidated.
AE2 now uses one complete:
Applied Energistics 2 – Full Progression
chapter containing 84 quests.
The chapter covers progression through:
- Early AE2 infrastructure.
- ME networking.
- Storage.
- Channels and network expansion.
- Import/export systems.
- Autocrafting.
- Wireless access.
- Advanced AE2 systems.
- AE2 addon progression.
- Endgame AE2 technology.
The old standalone AE2 Expansion chapter has been removed.
Create – Full Progression
Create progression has also been consolidated into one complete chapter.
The new:
Create – Full Progression
chapter contains 58 quests.
It combines the original Create guide with the later Create expansion/addon progression.
The old standalone Create Expansion chapter has been removed.
Apothic Enchanting Overhaul
The old 17-quest Apothic Enchanting guide has been rebuilt into a 35-quest branching progression chapter.
The new progression teaches and requires actual advancement through:
- Eterna
- Quanta
- Arcana
- Basic Bookshelves
- Hellshelves
- Infused Hellshelves
- Advanced Hellshelf variants
- Seashelves
- Infused Seashelves
- Advanced Seashelf variants
- Deepshelves
- Advanced Deep Dark shelves
- Endshelves
- Advanced End shelves
- Utility enchanting shelves
- Specialized Tomes
- Enchantment Library
- Enchantment storage and extraction
- Enchanting Ascending Fishers equipment
- Library of Alexandria
Actual items are now required wherever FTB Quests can reliably detect them instead of relying mostly on manual checkmarks.
The chapter uses values and requirements matching the installed Apothic Enchanting version.
Quest Architecture Cleanup
Major standalone mods are moving toward a cleaner:
One Mod = One Full Progression Chapter
structure.
Main Ascending Fishers campaign chapters remain separate when they represent the pack's actual story and progression rather than standalone mod documentation.
Existing quest IDs were preserved wherever possible during consolidation.
Updating
- No new world required.
- Existing worlds can continue normally.
- Existing island assignments remain supported.

