Ascended Mechanics: Afterburner v0.5.0
What's new
Ascended Mechanics: Afterburner is now in its beta testing phase before I add all the quests and intractability between mods. The vision and end goal of the modpack has completely changed, becoming much more clear, getting to space before you are murdered by the growing spore infection.
Now why the change? Well, after doing a multiplayer test with this modpack, it was clear that there wasn't much point in pvping, and if you don't PvP and there isn't a good clear way to engage in PvE, what are you going to do with all your overpowered tech items and vehicles?
Create: Cosmonautics is an amazing mod and is what allowed this big change. Additionally, I will make a clear guide via the quest book that explains most, if not all of the features that you need to progress in the modpack.
As for the changelog itself, I did a nearly complete rework of the modpack, removing around 20-30 mods that didn't really do anything noticeable so as to save performance.
Main changes:
- Revamped world generation by changing the config of Tectonic, allowing for huge, steep mountains and valleys, instead of the normal flat generation.
- Terralith has been removed, and Oh the Biomes We've Gone is the only biome mod that will be used from now on.
- Changed which gun system the modpack uses, going from tacz to NTGL with Create: Gunsmithing.
- Added Create: New Age, bringing with it a new electrical system centered around FE, and will be your best friend when transferring power long range, instead of having to build a new power plant for every factory.
- Used VRE and KubeJS to change some recipes, notably with Create: Cosmonautics items being more expensive and requiring stuff from multiple mods like TFMG so as to add a barrier to space.
- Added Create: Broken Bad
- Added: Create: Metallurgy
- Added Effortless Building
- Removed Aerial Hell.
- Replaced BE Style Wither with Wither: Reincarnated, which is much more of a challenge.
- Removed Bosses' Rise
- Removed MineColonies and its addons.
- Removed Boss Music Mod
- Removed Bigger Better End Cities
- Removed Create: Nuclear
- Removed Create: Enchantment Industry
- Removed Mowzie's Mobs
- Updated every mod remaining to the latest version.
- Plus a lot more stuff that I lowkey forgot.
ALL STUFF HERE IS SUBJECT TO CHANGE AND IS NOT FINAL!
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