In this modpack we have SHAPESHIFTING, ABILITIES, SIZES, POSSESSION, CUSTOMIZING AND ANIMATING YOUR OWN FEATURES (more to be added so sorry that it is lacking :>)
This modpack is intended to contain two main mods. The "Gods & Faith" mod by Dr Drackle and Cobblemon! Along with intending to be fun we also hope to have a server up and using this modpack in the near future!
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Each Faith's abilities are different! Please read them carefully. If you choose a faith and do not like it please contact an admin or make a ticket so we can move you to a different faith.
Fire
Followers of the Fire God are aggressive damage dealers built around explosive offense, burning pressure, and risk-reward power spikes. They become stronger in heat and can enter Soulfire Overdrive to turn their flames blue and push their damage even higher, but they become far more fragile while doing so. Fire rewards players who stay on the attack, keep momentum, and are willing to trade safety for destructive power. If you enjoy a high-risk, high-damage playstyle that thrives on aggression, Fire is for you.
Flora
Followers of the Flora God excel at defense, control, and adaptation. They can shape the battlefield with plants, roots, brambles, and other growths while drawing passive traits from a chosen heart-core plant. Flora Followers can root themselves into plant form for concealment, utility, and survival, making them highly flexible depending on the plant they choose. If you enjoy fortifying space, controlling terrain, and outlasting enemies through preparation and utility, Flora is a strong defensive path.
Life
Followers of the Life God are durable frontline fighters with strong direct combat power and supportive blessings. They are tough, straightforward, and effective in prolonged fights, with access to radiant support tools such as healing, purification, protection, and anti-undead power. Life also passively blesses their weapons against undead, reinforcing their role as holy warriors. If you prefer a tanky, honorable, head-on combat style with supportive utility, Life is an excellent choice.
Death
Followers of the God of Death specialize in attrition, undead control, and battlefield pressure. They can raise the dead, command undead servants, possess creatures, and grow stronger in darkness. They are weaker in the light and can struggle if overwhelmed too quickly, but they become extremely dangerous in drawn-out fights where their undead and corruption have time to build pressure. If you enjoy a slow, oppressive, strategy-heavy playstyle, Death rewards patience and control.
Wind
Followers of the Wind God are small, swift, and difficult to pin down. They excel at mobility, repositioning, escape, and fighting on their own terms, using wind to move themselves, manipulate blocks, and create clouds from water. Wind players are especially strong in open areas where movement freedom matters most, and they favor hit-and-run tactics, creative traversal, and battlefield disruption over direct brawling. If you enjoy speed, freedom, and controlling the pace of a fight, Wind is the ideal path.
Water
Followers of the Water God are fluid, adaptive controllers who thrive in and around water. Their strength is tied to hydration and moisture: the more hydrated they are, the larger and stronger they can become, while dryness weakens them. They can stand on water, breathe underwater, manipulate waves, drag enemies downward with undertow, attack through bubble-breath constructs, and shift into a dolphin form for aquatic movement and utility. Water is strongest when it can turn the battlefield into its own domain and force others to fight on its terms. If you enjoy control, movement, adaptation, and using the environment as a weapon, Water is the right choice.
Ender
Followers of the Ender God are shapeshifters who change according to need, in their enderman form they can teleport and leave a temporary anchor to return to along with the ability to escape a void if they fall inside, they can shapeshift into a shulker for so that they can stick onto surfaces teleport around and shoot shulker bullets but cannot move, and an easily killed endermite form to allow them to fit into small gaps that they normally cannot fit inside of, the enderman body, vision, skin, and any other cosmetic effects are toggleable, access the menu by eating an ender essence
Fungal
Followers of the Fungal God (W.I.P) are an infection, they mar the land and digest it's inhabitants to fuel the expansion of the organism who seeks nothing but death rot and chaos, the bodies of those they have slain may rise in a half digested state in order to defend the land so be wary if you seek to cleanse this stain, the followers are strong on their land but will quickly starve to death if removed from it for an extended period of time, they are able to shapeshift into an abomination that can raise body parts that managed to scramble together
Earth: Unknown
Lightning: Unknown
Shadow: Unknown
Mutation: Unknown
And more to come. Stay tuned~