Quest 1.2
What's new
Bug Fixes
- Fixed a bug with "The One Who Knocks Quest"
- Increased the amount of reinforced obsidian you get, so you can make a small room with it
- Disabled the infection ability of zombies due to a conflict with the grave pet
- Turned off Inventory Pets update message
- Fixed Launch GUI so that it actually shows on startup
- Fixed losing extra health when dying
- Changed the rewards for heart quests from heart shards to full hearts
- Increased damage output of Ars Magicka so that damage based spells can keep up with both rising health of mobs as well as increased damage
- from characters with lots of perk points
- Fixed a few keys that weren't disabled, so now all non vanilla keys are disabled by default (Makes it easy to assign keys to things you actually use)
- Fixed Custom Start Menu so it has actual pack version displaying
Mod Updates
- Updated BetterFPS
- Updated Blood Magic
- Updated Chest Transporter
- Updated Impractical Storage
- Updated Open Modular Turrets
- Updated Progressive Automation
- Updated Woot
Mod Additions
- Trash Slot (Throw away all those extra wheat seeds!)
This mod has no additional files