All of Create 1.21.1 - v1.8
What's new
Changes
- Added Create: Wrencheable Planes
- Added Plunger
- Added Candy Cane Tools
- Added recipes to turn back chocolate blocks into bar
- Overhauled Fun Addition Quests
- Added recipe to turn createfood bread slice into someassemblyrequired bread slice and vice verca
- Disabled Trowel
Fixes
- Fixed the loot table bug
- Fixed the entity filter bug
- Fixed the concrete bucker interaction issue
- Fixed the Huge engine rotation issue
- Fixed the distillation tank drop issue
- Fixed the bulk fermenter render BB issue
- Fixed package planes not actually delivering on alternate dimensions
- Fixed bulk processing item duplication issue
- Fixed bees not being able to return when bee port is not aligned properly on the world grid
- Fixed warnings being logged for missing classes that create has mixins into
- Fixed backtanks not having the enchantment glint when worn
- Fixed spouts not stopping items when filling them when the spout is also actively being filled
- Fixed stock links on same storage (for example double chests) reporting the item amounts twice
- Fixed turntables not rotating players smoothly
- Fixed rare crash with COntraptionSeatMappingPacket
- Fixed tanks not updating correctly in specific cases
- Fixed steam engines not filling with water if expanded after engines have been placed already
- Fixed enchanted items disappearing in contraption storages
- Fixed adjustable chain gearshifts causing a crash in specific setups
- Fixed postbox duplication if someone breaks it while it is still being accessed
- Fixed tools with efficiency not being faster when used in deployers
- Fixed waxed copper tiles and shingles not having the correct stonecutting recipes
- Fixed VirtualRenderWorld not marking block entities as removed
- Fixed rendered items in stockkeeper screens not having the correct count on the item itself
- Fixed dough being tagged incorrectly
- Fixed players using lectern controllers with their feet height rather than their eye height
- Fixed the count of filtering behaviours being set to 1 when the item has been removed
- Fixed schedules not stacking after copy
- Fixed mechanical mixers that are mixing at a slower than required speed still playing an animation and continuing to mix
- Fixed threshold switches detecting the wrong amount of items for chutes, smart chutes
- Fixed basins not spawning fluid particles
- Fixed exception in displaylink computercraft-api, when setting the cursor position to negative value
- Fixed ItemStackMixin trying to migrate clipboard components on all item stacks
- Fixed fluid crashes by ensuring cache is only called when valid
- Fixed harvesters harvesting vanilla mushrooms on rich soil
- Fixed rendering jitter when walking ontop of belts and depots
- Fixed items disappearing during belt transfers when chunks unload
- Fixed hand crank rotation visuals
- Fixed placed clipboards causing a crash when you are too far away from the block
- Fixed multiple create blocks and entities not respecting block and entity reach attributes
- Fixed middle mouse click not picking up encased transmission chains
- Fixed issue where chutes do not output items from crates