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Anarchist Civilization

Unlisted
A TerraFirmaCraft survival pack for small groups who want to build a settlement from scratch and defend it from mobs that can break in.
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Anarchist Civilization-1.4.zip

File nameAnarchist Civilization-1.4.zip
Uploaded
Oct 23, 2026
Downloads
10
Size
476.8 KB
Mod Loaders
NeoForge
File ID
9293607
Type
R
Release
Supported game versions
  • 1.21.1

What's new

Changelog — Civilization v1.4

2026-10-22 · Minecraft 1.21.1 / NeoForge 21.1.259 · TerraFirmaCraft 4.2.12

Adds Better Combat and hides the Improved Mobs difficulty counter. No datapacks changed. Previous release: CHANGELOG-v1.3.md.


Mods added

Mod Version Purpose
Better Combat 2.4.0 Directional swing attacks with combos, hold-to-attack, and hits that sweep across several targets
Player Animation Lib 2.0.4 Library, required by Better Combat

Better Combat uses its default settings (config/bettercombat/), with two changes listed under Config. Its fallback compatibility gives swing animations and attack ranges to weapons by item name, so TFC swords, axes, maces, scythes, knives, javelins and hammers get them too, as do Farmer's Delight knives.

Better Combat must be installed on the server as well. A client that has it cannot join a server that doesn't.

Config

config/improvedmobs/client.toml

Setting Default Now
Show Difficulty true false

The Improved Mobs difficulty counter is no longer shown in the corner of the screen. Mob difficulty still increases over time as before; this only hides the number.

config/bettercombat/server.json5

Setting Default Now
server_target_range_validation false true

The server now checks that each melee hit is within the weapon's reach and rejects hits that aren't, so a modified client can't hit from too far away.

config/bettercombat/fallback_compatibility.json

Setting Default Now
blacklist_item_id_regex pickaxe pickaxe\|_head\|_blade\|_mold\|_rod\|/rod/\|windmill\|wand_of_symmetry

Better Combat picks weapons by words in the item name, which also caught items that aren't weapons. These are now left out:

  • Tool heads and blades (axe_head, sword_blade, knife_blade, javelin_head, hammer_head, mace_head, scythe_blade, saw_blade)
  • Ceramic tool moulds, fired and unfired
  • Metal rods, from TFC and TFC More Items
  • Fishing rods
  • Windmill blades
  • Create's Wand of Symmetry

Finished weapons and tools are unaffected.

The Paxi datapacks (civilization_firearms_tfc, civilization_firstaid_tfc, civilization_lunar_tfc) are unchanged from v1.3.


Known issues

  • Some Cold Sweat items can't be made: goat fur, chameleon and hoglin armour, and the Soulspring Lamp.
  • TFC Ore Washing logs harmless recipe parse errors at startup.
  • Blue moon anvil and enchanting discounts do nothing in TFC.
  • Cold Sweat is held at 2.4.3.1 until TFC Cold Sweat supports 2.4.4 (see v1.3).

This mod has no additional files