Amphipack

A modpack for expanded exploration and fun!

File Details

Amphipack (2.3.0)

  • R
  • Jan 11, 2024
  • 562.77 KB
  • 34
  • 1.20.1
  • Forge

File Name

Amphipack-2.3.0.zip

Supported Versions

  • 1.20.1

Additions:

  • Enchanting Infuser - To expand the enchanting endgame and give an option for players to get the enchantments they really need, considering there are now many uncraftable/hard to obtain weapons not worth risking on an average enchanting table.
  • Born in Chaos - Big content mod that adds a ton of new mobs and increases the challenge of our ever-increasing OP players
  • Gnumus Settlement - Another content mod that in addition to mob variety, also adds more to the RPG Adventure aspect by adding a new species and their settlements.
  • AttributeFix - a tool to help other mods do the modifications to mobs as intended.
  • Inventory Profiles Next - for easier inventory / chest sorting and dumping.
  • Enchantment Descriptions
  • More Chest Variants (+Biomes O' Plenty version) - We have crafting table variants, so, makes sense.
  • Curious Armor Stands - Allows armor stands to equip and display curios.
  • Jeremy3463's Earth Mobs - Replacement for the EarthMobs mod, i like the item functionality here a lot more.
  • The Aether: Redux - Addon for The Aether mod
  • Leaves Be Gone - mod page convinced me it would be better for performance than Fast Leaf Decay idk
  • Embeddium - HUGE performance mod
  • Farsight
  • Better Compatibility Checker
  • CraftTweaker - For modpack devs to tweak >:)
  • Edit Mob Drops ^
  • Spawn Balance Utility ^
  • Configured Defaults ^
  • libIPN - Dependancy
  • Kotlin - Dependancy
  • Collective - Dependancy
  • Apothic Curios - Compatibility
  • Apotheosis - THIS MOD STILL NEEDS CONFIGURATION ON OUR END. This means you might see items, features and even entire systems (like the Adventure Module) disappear after a few updates depending on our decisions.

     

    Removed:

    • Dungeons Weaponry - While I liked some of the weapons, I don't believe the way of acquiring them was properly balanced. Often, the weapon would be lesser than your current equipment, or exponentially better. This messed too much with progression and there was next to no challenge to obtain possibly OP items.
    • EarthMobs - Found a different mod that didn't feature useless items.
    • Realm RPG: Creep & Crop - just an annoying mob ngl, not much people I tested this with liked them.
    • Aether: Lost Content Addon - Aether Redux added a built-in resourcepack incompatible with this mod, so i wouldn't want the styles to contrast each other
    • Fast Leaf Decay

     

    Notes:

    • Changed some configs for balancing and compatibility (more changes still pending).
    • Updated multiple mods with their latest version.
    • We are currently experiencing an issue where the trash slot is not appearing, please bear with us while we resolve it. ;( I miss it too...

     

    FINAL NOTE: We are still testing the performance impact of these mods and making sure they don't have compatibility issues. PLEASE report any errors experienced. <time datetime="2024-01-11T22:06:20.734Z" aria-label="Edited Today at 6:06 PM">(edited)</time>