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Allegience

Allegience is a Fantasy Vanilla+ pack featuring dramatic landscapes and mighty structures. Master Iron's Spells, build kingdoms with MineColonies, and explore seasonal worlds. All without ruining the vanilla feeling!

File Details

Allegience V0.5

  • R
  • Mar 1, 2026
  • 90.00 MB
  • 52
  • 1.21.1
  • NeoForge

File Name

Allegience V0.5.zip

Supported Versions

  • 1.21.1

Here is your updated version of the patch notes, formatted for maximum clarity. I’ve incorporated all your new additions, updates, and deletions into their respective categories, adjusted the features section (removing the deleted mods), and ensured the layout is clean and scannable.


🛠️ Version 0.5

A comprehensive overhaul of world stability, animations, and magical utility.

🚀 Major Highlights & System Changes

  • Distant Horizons Boost: Client render scale increased to 128 Chunks!
  • Nether Colonization: Warped Minecolonies can now be built in the Nether once again.
  • Server Persistence: Minecolonies now stay loaded for 60 minutes after a player leaves the server.
  • Creature Fixes: All creatures are Animated again! Fixed the "glitching spasms" bug.
  • Nature Recovery System: Flaming arrows and lightning no longer cause blocks to burn. Burn settings (Spread/Speed) have been halved again. Grass and Trees now recover naturally (25% chance per random world tick).
  • Timber Enchantment: Now works on all modded trees, stripped wood, and log blocks.
  • UI Hardcoding: Boss Bar textures are now hardcoded to prevent "death by fancy image" UI bugs.

⚔️ Combat, Mobs & Difficulty

  • Bandit Scaling: Max spawns increased (80 ➔ 125). Difficulty raised (5 ➔ 7).
  • The Thief: Stealing from villages now has consequences!
  • New Spells: Added Cataclysm: SpellBooks & Magic From The East.
  • Bosses: Added Bosses of Mass Destruction.

➕ New Content & Features

  • World Gen: Added Marigold Flowers (Plains, Birch, Forest, and Snowy biomes).
  • Aesthetics: Banner Capes (wear your Colony Banner as a cape or fly with it!), Lucky’s Wardrobe, and Fantasy Armor.
  • Immersion: Plasmo Voice Sculk (in-game voice chat triggers Sculk sensors!), Leawind’s Third Person (smoother transitions/camera angles), Sit (you can now sit on slabs and stairs), SmartParticles, and Lively Interactions.
  • Utility: Golden Hoppers (Filter in style) and Replanting Crops (Automatic when holding a hoe).

🔧 Fixes & Tweaks

  • Postponed: The Music Update is delayed until V0.6.
  • Cleanup: Fixed deleted V0.4 enchantments still appearing.
  • Inventory: Fixed EMI Favorites button not showing in crafting/inventory screens.
  • HUD: Overhauled textures and removed animated item sprites for performance.
  • Spawns: Fixed Squids not spawning.
  • Starterkit: Completely overhauled for a better beginning.

📦 Modlist Changes

Added:

  • Vanilla Backported (Combines Happy Ghasts & Pale Garden)
  • Extra Dungeons (Re-Added)
  • [Let's Do] Candlelight
  • Alternate Current & Continuity
  • Ben’s Sharks, Horseshoes, and Horseman
  • Simply Swords
  • WideMining (Added as Datapack)
  • BadMobs (Note: Dragon Flies disabled)

Removed:

  • Handcrafted, Matmos, Fusion, Re:Animal, Map Atlases
  • Enchantment: Toughness
  • Parity Neo: Pale Garden & Happy Ghasts (Now part of Vanilla Backported)
  • Aesthetic Weapon Trims
  • Wide Mining (Mod version)
  • Backported Spears

Updated:

  • [Let's Do] Farm & Charm / Brewery / HerbalBrews
  • Not Enough Animations, EMF, CreativeCore, Lootr, Blur+
  • Boss Results, Quality Foods, Enderman Overhaul, StyleColonies
  • Immersive Optimization
  • Iron's Spells 'n Spellbooks
  • Moonlight
  • MineColonies
  • Structurize

Note: The Veinminer fix for Mithril and Jade is confirmed for the next update!