promotional bannermobile promotional banner

All The RNG 1

A quest-driven adventure modpack with a twist — the mod list is randomized, so every playthrough is different. Hundreds of FTB quests guide you from bare hands through magic, tech, factions and darkness to a grand finale.
Back to Files

All the RNG 1 1.0.2-release.zip

File nameAll the RNG 1 1.0.2-release.zip
Uploader
yungspiderqyungspiderq
Uploaded
Aug 5, 2026
Downloads
15
Size
7.1 MB
Mod Loaders
Forge
File ID
8583897
Type
R
Release
Supported game versions
  • 1.20.1

What's new

1.0.2

The pack now installs in one click. 1.0.1 handed you a list of 16 mods to download by hand before it would even start, and on macOS that prompt could hang the game outright. Both are gone.

Installing

  • The 15 mods you used to fetch by hand now ship with the pack. FTB Quests, FTB Library, FTB Teams, FTB XMod Compat, FTB Filter System, Quests Additions, Quest Enhance, Serene Seasons, GlitchCore, SilentLib, SmartBrainLib, Sophisticated Backpacks, Sophisticated Core, Simple Voice Chat and Tense Ambience. Install and press play.
  • More Backpack Upgrades is no longer part of this release. It is not on CurseForge's approved list for bundled non-CurseForge mods, so it cannot ship here. Nothing depends on it — no quest references it — but if you want the extra backpack upgrades you can add it yourself from Modrinth, or play the Modrinth release of the pack, which still includes it.
  • Tense Ambience is 1.7.0 here. Version 2.0.0 is Modrinth-only.
  • No more startup prompt. It only appeared when something was missing, and nothing is missing now. That also clears the macOS hang it caused, where its window deadlocked against Minecraft's own startup and left you stuck on "bootstrapping Minecraft" forever.
  • Missing Mods Checker is still installed as a safety net. If an install ever does come up short, it will still tell you what to grab.

Quest book

  • The book shipped in Russian. English is the default now. A stray nested config/config/ folder in the 1.0.1 download was holding the English quest files where the game could never read them.
  • "Night Watch" (Awakening) — mob kills were not counted. The task sat at 0/5 no matter how many mobs you killed. Rewritten: zombies, zombie villagers, drowned, husks, skeletons, strays, creepers, spiders, cave spiders, witches and endermen all count, in melee or with a bow.
  • "Surface Explorer" — quest tree rebuilt. Ten of its fourteen quests had no dependencies at all, so the whole chapter unlocked at once. Everything now branches from "Pioneer Cartographer", "Illager and Magic" follows "Pillager and the Outpost", and "Biome Master" requires the two biome quests that feed into it instead of an unrelated pair.
  • "Biome Master" — the river objective could not be completed. Swapped minecraft:river for minecraft:meadow. Still 20 biomes.
  • The Russian and English language archives shipped stale quests. Switching languages silently reverted the two fixes above. Both archives are rebuilt.

Packaging

  • JEI is referenced through the manifest instead of riding along as a loose file.

Upgrading

Install over your current save — existing worlds are fine and quest progress is preserved. "Night Watch" was always stuck at 0/5, so nothing is lost there.

Thanks to speedmaster24 for the reports behind most of this.

This mod has no additional files