Description
Expanded Soulrend Modpack for the AincradSMP

A Soulslike Dark Fantasy RPG

🛡️ Unique and impactful combat animations and mechanics with 100+ unique movesets (Epic Fight)
🛡️ Sword Art Online features and weapons (Cardinal System Menu)
🛡️ Overhauled fantasy worldbuilding, structures, towns, etc. (Integrated Structures, Luki's Grand Capitals, Explorify)
🛡️ Situational combat music that triggers during battle (Mob Battle Music)
🛡️ Custom and overhauled textures, fitting a fantasy, medieval theme (Excalibur, Addons)
🛡️ Tons of boss fight content, with refined ARPG elements (Cataclysm, Mowzie's, Soulslike Weaponry, Cracker's Witherstorm)
🛡️ Hundreds of new weapons with unique mechanics (Simply Swords, Epic Knights, Dungeons and Combat, Epic Sword Soaring)
🛡️ A fully detailed skill tree and leveling system, with many classes to choose from (Passive Skill Tree, Just Leveling)
🛡️ Overhauled Dimensions with new bosses and loot (Aether,Twlight,Astral,AlltheOres,Alex's Caves)

Recommended JVM Arguments:
-XX:+UnlockExperimentalVMOptions -XX:+UnlockDiagnosticVMOptions -XX:+AlwaysActAsServerClassMachine -XX:+AlwaysPreTouch -XX:+DisableExplicitGC -XX:+UseNUMA -XX:NmethodSweepActivity=1 -XX:ReservedCodeCacheSize=400M -XX:NonNMethodCodeHeapSize=12M -XX:ProfiledCodeHeapSize=194M -XX:NonProfiledCodeHeapSize=194M -XX:-DontCompileHugeMethods -XX:MaxNodeLimit=240000 -XX:NodeLimitFudgeFactor=8000 -XX:+UseVectorCmov -XX:+PerfDisableSharedMem -XX:+UseFastUnorderedTimeStamps -XX:+UseCriticalJavaThreadPriority -XX:ThreadPriorityPolicy=1 -XX:AllocatePrefetchStyle=3
System Requirements
⚠️ Minimal Config RAM: 6GB (Allocated) GPU: RTX 2060 / GTX 1660 Ti CPU: Ryzen 5 5600X
✅ Recommended Config RAM: 10GB (or ~65% of your total) (Allocated) GPU: RTX 4060 CPU: Ryzen 7 7800X3D
Tested On
Macbook M1 / M2 / M3 / Neo
Windows AMD / Intel
Linux AMD / Intel
Special Thanks
Odd_Turtle, Nesil, soldierdonkey, Ms Blind, Yasin, Raindanced, Rtxyd, Alyael_, GunnerX (Artist), Grim (Artist), Ruseki (Textures), oni7suKa (Textures), Starlezz (Textures), lowpolycat (Textures), Javenlin4k (Textures)
Credits










