File Details
AGlitchedPack-2.0.zip
- R
- Dec 8, 2024
- 162.27 KB
- 9
- 1.20.1
- Forge
File Name
AGlitchedPack-2.0.zip
Supported Versions
- 1.20.1
Welcome to version 2.0!
While a few changes were implemented, I wanted to give a few reasoning to the updates.
First, one of the mods has been replaced. The One Probe is no longer included in the modpack. Instead, Jade (and addon) has been added. This change was simply in how the two operated. The One Probe is not able to "view" the contents within Storage Drawers and was only showing how to break it. Meanwhile, Jade is able to view the contents within Storage Drawers without having to pull one item out then return it to the same slot. This would limit newer players to learning the various textures.
Second, Mod Name Tooltip has been removed. While this may seem questionable (is that the right word?) at first, the functionality is already incorporated into Jade. Just wanted to point this out, no other reason.
Third, a few new content mods have been added: Reactive Alchemy and Straw Statues. The latter is largely self-explanatory, there's now placeable statues made of straw for decoration purposes. The former, Reactive Alchemy, is basically the modpack's second "magic" mod but can be considered an add-on to Iron's Spells & Sorcerers. Not to diminish the mod or anything, but with the interactions from Iron's Spells & Sorcerers, it gives the kind of magic role of alchemist to players. Neither mod have I worked with before personally and interested to see how they unfold for the pack.
Fourth, a new server script has been added to KubeJS, titled OTBWG.js. As the name may imply, Oh The Biomes We've Gone has a little tweak. Now, the stripped logs and wood added by the mod are tagged correctly for forge stripped logs and wood. This was necessary for a few reasons, but mainly Create is now able to use the stripped new wood types to create the various casing types. Additionally, the log -> stripped log -> 6x planks and wood -> stripped wood -> 6x planks recipes for all other types of wood have been added to Oh The Biomes We've Gone wood types.
Fifth, yes, we're at 166 mods total now. "This was meant to be a small pack though!" While it was initially, more add-ons and QoL mods to the current main modpack have been added (and library mods with it). This is to make the modpack feel more complete. Will it continue to grow? Probably not much more. While I was considering adding in Pam's Harvest Craft, I feel that this pack has enough food options with Farmer's Delight and its add-ons. Does this mean the pack won't change or expand anymore? I cannot guarantee anything. Upgrading the modpack is sometimes necessary, but I do want to lower the number of updates. I am hoping the next update will simply be script changes and version updates, but again, cannot guarantee anything.
Finally, overall, the pack feels better to me. We have a pair of new mods that I have personally never worked with before and swapped out other mods for "better clicking" mods. I hope everyone and who uses this pack enjoys it!
Technical Changes: Mods: Updates: Clean Swing Through Grass to 1.8 Farmer's Delight to 1.2.6 Moonlight Lib to 2.13.34 Sophisticated Core to 0.7.12.805
Added: Better Compatibility Checker Jade Jade Addons (NeoForge) Just Enough Professions (JEP) KubeJS + CC: Tweaked Puzzles Lib Reactive Alchemy Straw Statues
Removed: Mod Name ToolTip The One Probe
Server Scripts: Added: OTBWG.js (in server_scripts in KubeJS)

