Aeon Automata 2 - 0.4.1
What's new
AA2-CORE
- Added a Tetra salvaging JEI category
- Added a Kiln (like the smoker) for ceramic/glass type stuff
- Heated furnace now works on smoker/kiln/reducer (renamed blast furnace)
- Fixed a UI bug in the Arc Furnace that got the ‘Distribute Inputs’ label stuck on your mouse
- Fixed Chipped race condition where variants’ recipes sometimes don’t load (might not be 100% effective)
- Improved MBD2 rendering preview to play nicer with semitransparency (fluids especially)
- Improved MBD2 rendering preview for weirdly sized blocks (like skulls)
MODS
- Removed some .disabled mods just so they dont show up when you install the pack on Prism
- Downgraded Embeddium to 0.3.30
- Added Global GameRules
- Added Just Enough Calculation
- Added Jump Boost Steps
- Added Comforts
- Added Toughness Bar
CONFIG
- Added an “Open Worn Satchel” keybind to open any Thermal satchel in your back slot
- Added Compressed Iron Tetra tools
- Toolbelt’s toolbelt now activates on button release, when your mouse is outside the circle, and shows empty slots
- Gave a small attack speed buff to dual-headed axes. So they aren't basically useless weapons
- Gave dual-headed scythes a gigantic buff for their sweeping attack. They do ~70% damage in AOE
- Disabled phantoms, wandering traders (actually this time), and random pillager patrols
- Tripled speed of the flux compressor
- Disabled FTBChunks death points (i think, this mod has a weird config)
- Removed solidified xp from a global loot modifier (mobs dont drop it anymore)
- Kerosene gel now burns for 6 items in a furnace
- All tetra ruins now contain extractors
- Retired blackstone as a Tetra material. Its hammer tier is now achievable by steel hammers
- Added flex mesh as a fabric material
- Replaced shulker inlays (tetra belt) with scute inlays
- Added steel loops to the tetra belt. Same as iron but require 1 hammer tier less
- Chthonic extractor bedrock hammering no longer makes unobtainable/useless items. It now makes geodes, redstone, shimmers, and deepslate ores
- Certain Ad Astra structures now generate real ores instead of Compacted Netherrack & Desh Scrap. Retired those items
- Stopped actuallyadditions villager house. AA engineer villagers can still be made if you know how, he has some trades involving laserio items
- Disabled Amadrons “daily orders”
- Made cookies’ eat animations as fast as dried kelp
- Increased food values for cookies and all pies
- Decreased saturation value for rice cakes
APPEARANCE
- Renamed tetra’s “sickle” to “scythe” (thats what they are)
- Renamed dual-headed sickles to Twin Scythes
- Retextured twin scythes to look less like a pickaxe
- Forced gui scale 4 on the main menu to avoid buttons going absolutely wherever they want. There might be some edge cases for people on super uncommon resolutions but i tested a few and it looks okay
- Renamed various metal grits -> dusts
- Renamed aluminium -> aluminum (sorry brits)
- Removed mentions of TNT from certain pneumaticcraft tooltips
- Disabled potion particles completely. Enjoy your travelers boots!
- Tried to make laser nodes and connectors not completely ugly
- Fixed a stray pixel on annealed invar
- Slurries and raw ore now correctly take you to the Ore Processing JEI category
- Renamed vanilla blast furnace to “reduction furnace” to avoid confusion with modded multiblocks of the same name
- Removed tooltips on PneumaticCraft items (useless info)
QUESTS
- Jumbo furnace quest now optional
- Automata part quests now actually consume them
- Added sleeping bag quest
- Added dank storage quest
- Added JECalculation quest
- Made various power generation quests no longer “optional”
RECIPES
- Added alliums to allium oddion soup (clearly very important)
- Added a recipe to fill a small tank with oil using shimmers
- Drawer controller now uses iron instead of diamond
- Made a few more plants available to be turned into latex
- Drawer controller slave now uses copper instead of iron
- Assembler finished pcb recipe now correctly uses 1 capacitor, transistor, solder
- Redid a bunch of food recipes, wheat dough, flour, cake, all pies, blooming oddion, cookie
- Added new foods, oddion rings, pie crust, apple pie
- Retired PneumaticCraft vegetable oil, all occurrences replaced with IE plant oil
- Changed most crafting recipes that us filled buckets to shaped_fluid type, letting you use any filled tank in place of a bucket. I probably missed some so lmk!
- Changed chapter 2 ldpe recipe to first make molten, then solidify it
- Halved the speed of the coke oven (trust me it was a little too fast)
- Added a recipe for steel in the arc furnace that uses non-dust coke
- Removed and disabled hellbark drawers (hellbark doesnt even exist)
- Travelers Boots recipes now produce unbreakable boots
- Removed blasting menril into charcoal
- Removed a duplicate electrum block recipe
- Added cloud uploading of invar, electrum, constantan
- Removed slime from lead (not the metal) recipe, and allowed hemp fiber instead of string
- Pneumaticcraft petrochem cracking now only requires 150c (from 300c)
- Added more missing BWG items to the composter
- Cloud uploading now only uses 1 thermal cell durability (from 8)
- Automata low power laser now makes 4 (from 6)
- Removed soul binding broken spawners, pointless recipe
- Cocoa solids new require roasted beans instead of normal
- Removed Tetra salvaging of vent plates, bolts, beams, mesh, latches, scrap
- Added Tetra salvaging for granite + diorite to get some very early nether quartz
- IE metal press is now 2.5x faster
- Removed recipes for stonecutter & earthpiercer as they generate in Tetra ruins
- Added a less efficient insulating glass recipe in the pressure chamber
- Removed all appearances of gas giant’s stone types (jupiter stone, bricks, etc)
- Upgrade matrix recipe moved to crafting table and now uses lubricant
- Pneumaticcraft speed upgrade no longer uses lubricant

