Aduspack 1.2.2
What's new
Added
- Forgified Fabric API — required dependency for Optimized Block Entities
- Optimized Block Entities (OBE) — block entity rendering optimization
- Mobtimizations — skips AI processing for distant mobs
- Smooth Boot (Reloaded) — startup thread management
- Particle Core — particle rendering optimization
- Particular Reforged — environmental particle effects
- What Are They Up To — player activity indicators
Removed
- Vanilla Refresh
- Subtle Effects — crashed on client tick (unregistered particle type
floating_spark)
Changed
- Critters and Companions — reduced spawn weight and pack size for
roly_polyandsnailacross forest, lush caves, and swamp biomes (~5x reduction) - Alex's Mobs — reduced
hummingbirdspawn rate - SparseStructures —
spreadFactorraised to 3.0 for faster world generation
Fixed
- Crash on world load caused by Optimized Block Entities requiring Fabric API classes not present on Forge
Notes
- Entity load was the primary bottleneck — passive mobs never despawn, so ambient critters accumulated past 900 per session
- Spawn rate changes apply to new spawns only; existing worlds retain previously spawned mobs
- Structure spacing changes apply to newly generated chunks only
- Server operators:
simulation-distance=8withview-distance=12is recommended
This mod has no additional files

