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Adoria

A small magic-based modpack for my Aternos server, Adoria!

A modpack created for ease of use for my friends playing on my Aternos-hosted server: https://adoriaserver.aternos.me/ \
In terms of features, the pack is a fairly standard magic-based pack with a handful of RPG-style and decorative mods added in as well.
Players can construct mobile houses using the Nomadic Tents mod, with Wearable Backpacks giving them the ability to roam far and carry their houses with them. Scaling Health is primarily used to increase the combat power of players in the face of both stronger mobs and, on the Aternos server, the presence of various monsters created via CustomNPCs. Not only that, but they can increase their offensive ability as well, with Tinker's Construct providing ways for players to increase the damage and utility of their tools and weapons.
Miracles of arcane power present in Thaumcraft, Embers, Roots, and Blood Magic provide several different forms of arcane progression and mastery- some of them unique and not often seen in a modpack. Botania is present as well, as it is a "technological" mod with arcane flavoring. 
For base-builders and beautifiers, several decorative mods exist as well, from DecoCraft 2 to Earthworks, Quark, and similar mods. Great cities and fortresses can be created resembling those of our ancient, classical, and pre-modern Earth.  
Last but not least, there are several mods that add in QOL tweaks, like the Armor Status HUD or Inventory Tweaks, and requisite libraries for mods.

All rights for mods within the pack go to their individual mod-makers. I did not create anything within this pack.

The Adoria Team

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