First ever test version of AAHMP published here for alpha testors safety.
This modpack is specifically designed to be as difficult as possible while still being theoretically beatable by the average minecrafter. It is also designed around a goal of as little as possible tedium with as few repetitive tasks as possible. This pack contains several scaling difficulty mods that will force you to advance quickly or be unable to overcome later hurdles. At its current state the main progression goals are to kill the wither 3 times to obtain enough nether stars to craft the immolation blade and the coin of flight. The pack also has a more unique twist on base's with parasites from the SRP mod being changed to break obsidian meaning that you will have to remain mobile for most of the game this is also coupled with raiders that attack every day and can break blocks. Valkerian skies has been introduced to give the option of a mobile base which affords more safety then other ones however there is still a light at the end of the tunnel; with sufficient tenacity the play can obtain tools that will allow them to harvest bedrock and construct a stationary base that is truly safe from parasites and other horrors of this word. Difficulty is locked to hard, the vampirism mod has been introduced to give players a chance to improve themselves to keep up with the world around them, and tinkers construct, epic knights, and a variety of dungeon structure mods have been added to give the player some chance against the insurmountble odds.
TLDR:very hard pack near impossible not tedious but dangerous main boss atm wither end goal immolation blade coin of flight and bedrock base

