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Typical Survival Pack [Forge]

A typical vannilla plus survival modpack complete with caves, bears, wine, ... and zombies?
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V1.3

File nameTypical Survival Pack-V1.3.zip
Uploader
wrathofkynewrathofkyne
Uploaded
Mar 5, 2024
Downloads
97
Size
1.8 MB
Mod Loaders
Forge
File ID
5158744
Type
B
Beta
Supported game versions
  • 1.20.1

What's new

Changelog

Credit

Credit to everyone in this post: https://www.reddit.com/r/feedthebeast/comments/1azuz8y/suggestions_for_my_new_survival_exploration_pack/

 

Overview:

  • Removed sparse structures (made pillager camps very rare)
  • Farmer’s Delight now works for items from The Twilight Forest and The Aether

 

End progression was changed drastically

  • New system to get to the end requiring you to go to the aether and twilight forest first (based on End Remastered - see Quest book for more)
  • Buffed Twilights mobs (+100% HP) 
  • The End was more rewarding with 5 different dragon eggs from Dragon Mounts: Legacy spawning in end structures (mostly end cities)
    • Buffed health of dragon mounts by 150% (max HP 196)

 

All changes

New shaderpack

Updated Alex Caves

Added

  • End Remastered
  • Comforts
  • Terratonic Datapack (Modrinth)
  • Stellarity
  • Spelunkery
  • Distant Horizons
  • Better Combat 
  • Infernal Mobs (set to spawn only after 10 days)
  • Iris/Oculus & Geckolib compatibility
  • Compatibility mods for Farmers Delights with Twilight and Aether (Twilight Flavors and Delights; Aether Delights)
  • CraftTweaker 
  • YDM’s Mob HealthBar

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