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A Quiet Machine - You're Still Here

A hard-line existential survival experience where nothing is out to get you—and nothing cares if you live. Face cold, hunger, thirst, exhaustion, brutal damage, firearms, and industry. The world remains indifferent. You're still here.
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A Quiet Machine- You're Still Here-1.1.zip

File nameA Quiet Machine- You're Still Here-1.1.zip
Uploader
MIKI0w0MIKI0w0
Uploaded
Aug 1, 2026
Downloads
30
Size
22.5 MB
Mod Loaders
Forge
File ID
8555241
Type
R
Release
Supported game versions
  • 1.20.1

What's new

A Quiet Machine: You're Still Here — v1.1

🇪🇸 Español

Interfaz y Menú

  • Rediseño completo del menú principal: fondo, logo, placa "edition" e íconos de ventana con identidad visual propia (estilo hierro oxidado / voxel).
  • Botones del menú renombrados para reforzar la atmósfera del pack: Insistir (un jugador), Conexión remota (multijugador), Mecanismos (mods), Calibración (opciones), Rendirse (salir).

Contenido

  • Añadido el Manual de Supervivencia: guía en formato diario/lore (Patchouli), sin tutoriales directos — solo notas, advertencias y las recetas críticas.
  • Reemplazado el mapa de mundo (worldmap) por Antique Atlas, con receta propia integrada.

Optimización

  • Migrado el recolector de basura recomendado de G1GC a Shenandoah, corrigiendo el stuttering reportado por Distant Horizons.
  • Nuevos argumentos JVM organizados en 4 tiers según hardware (6 GB / 6-8 GB / 8 GB / 10 GB asignados), reemplazando la recomendación única anterior.
  • Resuelto el conflicto entre Chunky y Distant Horizons en la generación de LODs.
  • Ajustes de configuración para mejor estabilidad general del pack.

Estabilidad

  • Eliminado FancyMenu (causaba crashes de memoria nativa); reemplazado por SimpleMenu, mucho más liviano.

🇬🇧 English

UI & Menu

  • Full main menu redesign: background, logo, edition plate, and window icons now have their own visual identity (rusted iron / voxel style).
  • Menu buttons renamed to reinforce the pack's atmosphere: Awaken (singleplayer), Echoes in Fog (multiplayer), Mechanisms (mods), Engine Tuning (options), Give Up (quit).

Content

  • Added the Survival Guide: a diary/lore-style Patchouli book — no direct tutorials, just notes, warnings, and the critical recipes.
  • Replaced the vanilla worldmap with Antique Atlas, with its own integrated recipe.

Optimization

  • Switched the recommended garbage collector from G1GC to Shenandoah, fixing the stuttering flagged by Distant Horizons.
  • New JVM arguments organized into 4 hardware tiers (6 GB / 6-8 GB / 8 GB / 10 GB allocated), replacing the old single recommendation.
  • Resolved the conflict between Chunky and Distant Horizons during LOD generation.
  • General config tuning for improved overall stability.

Stability

  • Removed FancyMenu (caused native memory crashes); replaced with SimpleMenu, far lighter on resources.

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