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A Magicians' Sentencing

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A Primarily magic focused pack with a heavy lean on irons' spells & Enigmatic Legacy.


You are a wizard, cast from your home realm due to crimes you were forced/Allowed to forget.

 

Abandoned by your colleagues and students alike you were cast to a land where magic is still in its infancy, however you hear whispers in both your ears, with a devil ("The ring of seven curses" courtsey of enigmatic legacy) on one sholder and an angel ("The ring of seven virtues": curtosey of Sanctified Legacy) undefinedin the other. Despite their bickering they both seem to agree it would be wise not to accept both. Will you select one, or become a god in your own right and dominate the world with your arcane knowledge alone?

 

Strangely despite the heavy presence of various forms of mana and the arcane, the thrum of the mechanical mind calls to you all the same. Build monumental factories and automate just about everything.

Explore the Untapped lands brimming with flowing rivers, subterranean systems, Dragons, Beasts, and Other wizards alike just waiting to be brought to heel by your might.

 

Build farms, corral animals, and collect their resources, without harming them.

Do as you please, magically or mechanically, The council of seven have no power over you, rule over or live amongst the inhabitants of the world.

 

A Magicians' Sentencing Team

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